Results 1 to 2 of 2

Thread: WireWorld DS v0.3

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,560
    Blog Entries
    3209
    Rep Power
    50

    NDS WireWorld DS v0.3

    asiekierka posted this:

    WireWorld DS is a DS port of a cellular automation under the same name.

    So far it has:
    - basic WireWorld implemented
    - editor builtin
    - clear/clear electrons

    Well, it's my first DS homebrew.

    About WireWorld
    WireWorld has 4 states:
    space - represented by black
    wire - represented by gold
    spark - represented by red
    tail - represented by blue

    Spark changes to tail.
    Tail changes to wire.
    Wire changes to spark if it's surrounded by 1 or 2 sparks.

    Even with so simple rules, it's able to implement many stuff in it.

    Changes:
    + - added
    - - removed
    * - modified
    / - bugfixed
    ! - important
    Quote:

    0.3:
    + ADDED LOADING (and saving)
    ! sorry, but saving is buggy. I don't want to work on WireWorld DS anymore though.

    0.2a:
    / fixed the start/stop button toggling too fast

    0.2:
    * Improved drawing engine (requested by 0xtob, thanks for his algorithm)
    + little improvments
    - DLDI compilancy (just wasted file size for now)

    0.1b:
    + Added clear function
    + Added "kill electrons"
    / Made the lower-right icon show the right icon.

    0.1:
    / Fixed many 0.02 bugs
    / Somebody from #dsdev changed globals to locals.
    / Changed YX's to XY's.

    0.02
    ! Pre-release version
    ! Didn't have many bugs, but still
    + Added the lower-right "state indicate" icon
    / Fixed 0.01b bugs

    0.01b
    ! Pre-release version
    ! Had a lot of bugs
    + Added cellular simulation
    / Fixed bugs from 0.01

    0.01
    ! Pre-release version
    ! Had a lot of bugs
    * Ported from Pascal to C
    + Added the editor

    0.001
    ! I even don't want to talk about this one, but i will for history's sake.
    ! PASCAL VERSION
    ! Stopped after we (#dsdev) didn't find anything to write stuff to the map.
    ! The first ever version.


    Thanks to whole #dsdev for helping me fix all the bugs.
    Source code will be offered if anybody will want.

    Download and Give Feedback Via Comments

  2. #2

    Default

    To answer all lurkers saying that there's no wireworld.txt, make an empty file named "wireworld.txt" on the root of your card.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •