Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: PSP7800: Atari 7800 emulator for PSP v1.1.2 (final)

                  
   
  1. #1
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    86

    psp PSP7800: Atari 7800 emulator for PSP v1.1.2 (final)



    Hi All,

    Here is a new version of PSP7800 the Atari 7800 console emulator !

    For those who haven't seen previous versions, ProSystem is the best emulator
    of Atari 7800 game console, running on Windows system.

    It has been written by Greg Stanton, see http://home.comcast.net/~gscottstanton for details.

    What's new in version 1.1.2 :

    - Major speed improvements (> 60 fps at 222Mhz)
    but limited at 50fps by default
    - Auto-fire mode, press RTrigger+X to switch it on/off
    useful for games such as space Xevious !
    On given games, the auto fire can't be stopped easily
    (so you might have to disable it several times)
    - It uses now only PSP GU for rendering
    - IR keyboard support
    (pretty useless, but don't forget, i'm a shadok)
    - Add several new hotkeys :
    . settings such as fps, render mode, auto fire speed
    can now be directly modified inside the emulator
    (no need to enter in the settings menu)
    . quick save / quick load current state
    (no need to enter in the main menu)
    - RTrigger/LTrigger keys can be used in the keyboard
    settings menu to navigate between Normal, LTrigger
    and RTrigger compose mapping.
    - Analog pad can be used in the rom file requester
    - Default Hotkeys can now be set in the keyboard mapping menu
    (useful to add hotkeys on existing/previous keyboard files)
    - Bug fix in the low battery watchdog

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    You can find it here : http://zx81.zx81.free.fr/

    Enjoy,

    Zx
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #2
    DCEmu Rookie
    Join Date
    Jun 2006
    Posts
    219
    Rep Power
    69

    Default

    Perfection.

    1,000 thanks, ZX!

  3. #3
    DCEmu Rookie
    Join Date
    Jun 2006
    Posts
    219
    Rep Power
    69

    Default

    ZX - I've been playing with it, and I'm a little curious abotu the speed limiter. It doesn't seem like it does anything, or at least, it's not very accurate. The speed overall is much better now - some games running at 80-90fps with speed limiting set to "Off". But when I set the Speed limiting to 60FPS which is the default for the NTSC Atari 7800, it never actually stays at 60FPS. Most games will run at 63FPS which is a little fast, and it's a little jumpy, almost like the frame limiter only kicks in every few seconds. Some games still don't run at a full 60fps, but they get close enough 55-56fps, which is fine.

  4. #4
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    86

    Default

    The speed limiter stuff is not accurate at all ... it's simple, not cpu consuming but not accurate. Sometimes you have to set to 58 to get effective 60 fps ...
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  5. #5
    DCEmu Rookie
    Join Date
    Jun 2006
    Posts
    219
    Rep Power
    69

    Default

    Cool. It's great, I just wasn't sure if it was just me..

    Anyway, I've attached an updated ProSystem.dat file that fixes some of the problems with timing in a few games (One on One and Realsports Baseball) and fixes Pokey Detection in Ballblazer and Beef Drop (Burgertime clone).

  6. #6
    DCEmu Rookie
    Join Date
    Jun 2006
    Posts
    219
    Rep Power
    69

    Default

    Hey Zx - is it possible to add a V-Sync control option to this one?

    I know it slows some things down, but for the vertical or horizontal scrolling games like Kung Fu Master and Xevious, when the screen vertically syncs now, there a noticeable and annoying/distracting screen breakup. Most of these games run fast enough now that even with V-Sync enabled, it wouldn't affect FPS so much that it would be noticable. It's not really needed for the static screen (non-scrolling) games like Donkey Kong or Ms Pac-Man, but for the scrollers, it would be a huge benefit - so if it could be turned on or off from the options menu it would be perfect.

    thanks,

    dan
    Last edited by carpy; February 5th, 2008 at 15:30.

  7. #7
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    86

    Default

    thanks . I've uploaded a new version with the vsync feature. But you need to put the cpu clock to 266 ...
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  8. #8
    DCEmu Rookie
    Join Date
    Jun 2006
    Posts
    219
    Rep Power
    69

    Default

    Dude!!!!!

    Perfect.

    If you set the PSP clock to 333, V-Sync to ON, and frame limiter to NO, the scrolling games(Xevious, Kung Fu Master) get a perfect 60 FPS, no ticks, no jumps, just perfection!

    There's a few games that slow down a bit too much with v-synch enabled, like Beef Drop, but none of them are side or vertical scrolling games, so you can set V-Sync to off and they run perfect too.

    AWESOME.
    Last edited by carpy; February 5th, 2008 at 20:39.

  9. #9
    DCEmu Rookie
    Join Date
    Jun 2006
    Posts
    219
    Rep Power
    69

    Default

    Come to think of it - that V-sync option might help some of the jumpy scrolling games for PSP2600 and PSPATARI/5200 as well.

    River Raid and Keystone Kapers for BOTH the PSP5200 and PSP2600 suffer the same problems, although not as pronounced as the psp7800 version displayed.
    Last edited by carpy; February 5th, 2008 at 23:26.

  10. #10
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    86

    Default

    I've uploaded (on my blog) a new version of psp7800 with the vsync option, but the speed is seriously decreased (you need to put speed to 266Mhz with Xevious).
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

Page 1 of 3 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •