via http://www.aep-emu.de/
Mednafen a multi-system emulator has been updated.
Quote:
0.9.33.3:
- Reworked the FPS calculation algorithm to produce more accurate FPS values.
- Added a manifest file that´s embedded into the Windows executable, to ensure that noxious DPI virtualization and scaling available on Windows Vista and newer will not be used with Mednafen.
- Added code to disable DWM composition when running on pre-Windows 8 systems, to ensure better performance and lessvideo juddering. (Sadly, it´s not possible to disable desktop composition in this manner on Windows 8 and later)
- PCE, PCE_FAST: Added a missing ADPCM playback variable to save states; fixes the problem of severe ADPCM sound distortion when loading save states that are saved during ADPCM playback(especially noticeable with the state rewinding feature).
- Modified MDFN_RemoveControlChars() to not kill non-7-bit-ASCII text.
- Misc minor code cleanups and fixes for some compiler warnings.
- NES: Fixed broken emulation of board "UNL-Sachen-8259B"(used in the game "Silver Eagle").
- Fixed the with-drop-shadow internal text drawing routine to not draw horizontally one pixel beyond the specified maximum width in some circumstances.
- SNES: Altered a code construct to hopefully resolve a reported compiler error with clang.
- Error out of save state loading when the version specified in the save state is invalid.
- Call SDL_WM_SetIcon() before SDL_SetVideoMode(), to fix the problem of the missing Mednafen icon on some platforms/window managers.
- Fixed a minor integer overflow issue in the core PSF loading code.
- NES: Fixed some problems in the ROM image file loading code, including a potential heap overflow vulnerability.
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