Why is level 10 not as fast as it used to be (noticed this on 1.42 too)? That was when the game got really insanse.
This Relase focuses on fixing some bugs found in earlyer builds.
My monitor for my dev computer just went outso i did not have a chance to build a 1.50 eboot, but i did however build a 3.xx one.
DOWNLOAD:
TetriAbetes 1.43 CFW3xx
TetriAbetes 1.43 FW 1.50
1.43 Changes - 3/11/2008
----------------------
* Added Levels 11-20
* Wall-Kick has been modified
it now only works when against a wall
I Beam wall kick has been disabled
to prevent a bug from happening.
* Fixed Memory Leak where
if score went past 99,999
the game would not function
properly(now player can score much
higher!)
i did not have much time to test this new build, so please guys, test the Sh*t out of it and let me know if there are any gamebreaking bugs that need fixing.
i will try to get a new monitor ASAP! ::thumbup:
EDIT:
1.50 eboot now up
Last edited by dragula96; March 12th, 2008 at 05:05.
Why is level 10 not as fast as it used to be (noticed this on 1.42 too)? That was when the game got really insanse.
Level 14 works perfect this time![]()
Out of curiousity, what's the difference between using the 1.50 and 3xx eboot?
I always used the 1.50, but tried the 3xx this time because the 1.50 eboot wasn't up yet. Anyway, the 3xx worked just fine even though I was under 1.50 kernel on my CFW.
This is cool, though it'd be nice if the next upcoming feature was a multiplayer mode. I remember playing Tetris on the N64 where you could have four players going head-to-head, and players could choose who they wanted to punish with blocks of mass destruction.
Hey great work with this. keep it up
i put a custom backgound in mine.
Video & screenshot posted in attachements.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks