Projects to be Released for the GP2X
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wraggster
September 30th, 2005, 17:12
Over at Gameparks site (http://www.gpx2.com/support/support_sugest_view.asp?part=00&indexNo=1787&bunho=19) they have posted a list of projects they are working on and the list is very impressive:
We inform you about GP2X-F100 development process facts that many people wonder
1. Game SDK with GCC 4.x
2. Genesis/Megadrive/MegaCD
3. Sound core, Doom porting, SNES
4. Neo-Geo
5. Quake engine porting, 3D work
6. NES, SMS, MSX, GBC, GB
7. Others: Utility development for ARM
8. 3D graphic library, 3D engine and examples
9. Naruto 3D porting, New 3D racing game(like wipeout), Gunbound clone
10. MAME, PSX, Dos Box(PC emulator with MS-DOS)
11. Build SDL/Lib C cross compiling toolchain, VBA32(GBA emulater)
Those doctuments are being processed,and we will let you know more accurate information around the middle of Oct.
We will try to think in our customer's shoes.
Thank you
Anna Hong
poison2003
October 1st, 2005, 18:30
that sounds cool thx for the update
wraggster
October 1st, 2005, 20:26
yeah some mouth watering stuff
most of the best systems emulated :)
the GBA emu will be interesting if it happens
Jurrasic
October 2nd, 2005, 19:46
Looks like it's going to do everything I would ever want in a portable emulation box.
I would imagine the PSX emulation would have to be in software rendering for the graphics, but with that much processing and video power it should be full speed and full textures with ease :)
parask82
October 3rd, 2005, 01:29
Wellllll....Not exactly with ease.But I guess with a lot of optimization it will run at least at playable speeds...Lets hope it gets the attention and optimization it needs...
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