PDA
Dynarec (ARM CPU) completed for psx4all project.
-


zodttd
August 17th, 2006, 22:40
Hi everyone!

GREAT NEWS!
I have the dynamic recompiler for ARM based psx4all ports working!
It's fully functional, including cache and register mapping.
As soon as I get my GP2X it should be ready for a release!
By tests on the Gizmondo, the dynarec currently doubles the speed of most games. There is still lot's of optimizations that can be done. This includes recompiling the GTE (math for 3D games) which currently slows things down for the recompiler. So 3D games aren't seeing their full potential yet, but soon it will be. Regardless, performance increases are noticable!

Ports of psx4all that's next release will use the dynarec include: GP2X, Gizmondo (PocketPC), Sharp Zaurus, and possibly PalmOS.

I have selected one specific person to help get the dynarec up to speed for it's release, as there's some cosmetic things to work out. I'm sure he'll be updating everyone shortly with performance reports. smile.gif

So what started out as a quick project on the Tapwave Zodiac with dreams of being a PSX emulator for handhelds, has now received the dynarec it's needed. Thanks everyone for your support!

ZodTTD

zodttd
August 17th, 2006, 22:47
Is wraggster lightning fast at approving news, or is it done automatically? Just for future reference.

wraggster
August 17th, 2006, 23:28
as a coder you have access to post news and upload to any news forum :)

we trust our coders :)

thanks for the awesome news

eurogba
August 17th, 2006, 23:31
breaking news ?
yes .this is breaking news
bigthankyou zodttd

NSCXP2005
August 18th, 2006, 01:44
just wondering, would the author cosider making this for the PSP?
seems as there has been great improvements.

please reply

brainpan
August 18th, 2006, 02:05
I dont think it's that easy. This particular dynarec is for ARM cpu based gadgetry. PSP is MIPS based and would have to be completely recoded.

zodttd
August 18th, 2006, 02:11
I have plans for a MIPS dynarec to work on for the V43 PMP.

But no plans for PSP. I actually don't even have a PSP. If they don't want homebrew on it, I'll play by their rules and stay away. Sorry. :(

brainpan
August 18th, 2006, 05:09
Interesting. If your doing a MIPS dynarec already, would you allow someone else to rework it for PSP?

brainpan
August 18th, 2006, 05:11
Do you really think Sony is against homebrew or just the possibily of piracy due to homebrew?

sxxxe83
August 18th, 2006, 08:08
Great news... =) Thanks

BL4Z3D247
August 18th, 2006, 09:00
just wondering, would the author cosider making this for the PSP?
seems as there has been great improvements.

please reply
have u not heard about the TWO PS1 emus being woked on? one is due to release on or around the time of Sept. 1...ohh and it's called PSPX and i'm not sure of the other ones name, i'm surprised u didn't know this, it big big BIG news :D

NSCXP2005
August 18th, 2006, 15:05
Yes I already know, but this project runs games better than any other. who know if the new emulators acually run the games properly.

would the author release the MIPs code?

Tinnus
August 18th, 2006, 16:42
I really don't think we would release the code. Sony obviously doesn't want anyone to release a good, working PS1 emulator due to the millions they would lose over the PS1 re-releases.

(or do you think Sony would just release a free emulator with the new FW that would play any ISOs you throw at it? Hahaha...)

link5376
August 24th, 2006, 01:14
when can we download this?