fackue
June 10th, 2007, 02:10
- new: Alcohol 120% support using mds4dc!
- change: auto-dummying code had to be reworked -- a lot better this time around
- change: GUI fix (since disc format doesn't actually matter if you add CDDA tracks, I disabled it if the add CDDA menu is checked)
- change: CDDA tracks are converted to raw now, as required by mds4dc
- updated: more error-proof checks
I'm finally comfortable with the auto-dummying code -- older releases were just really ugly... I also recommend trying auto-dummying with audio\data Alcohol 120% images! Because of mds4dc supporting CDDA, the image is created faster because the dummy isn't put in the ISO, just the audio session in the Alcohol image. Neat, huh?
Warning: CDDA tracks in CDRecord will have static in them, so don't burn them in this version -- Alcohol 120% works fine though as I did test it before it was released.
http://dchelp.dcemulation.com/?BootDreams
SnoopKatt
June 10th, 2007, 03:14
I <3 BootDreams :)
Xiaopang
June 10th, 2007, 09:10
big thanks for a great release! :)
Christuserloeser
June 10th, 2007, 12:48
BootDreams is an essential tool (set) ! - Big thanks to fackue and SiZiOUS for this update! :)
SiZiOUS
June 10th, 2007, 14:41
Finally, you did it my friend ! Great work ! :D
Sonicboy 101
June 10th, 2007, 15:38
Huge thanks for a great update! :)
Dull Blade
June 10th, 2007, 19:07
Yay, thanks. Alcohol is a good thing to have. thanks again =D
fackue
June 12th, 2007, 06:49
Warning: CDDA tracks in CDRecord will have static in them, so don't burn them in this version -- Alcohol 120% works fine though as I did test it before it was released.
SiZiOUS
June 14th, 2007, 00:21
Just wondering, it can be possible in the next release of BootDreams give the possibility to the user to choose the directory where cdda tracks are located ? Thanks.
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