Games dominate UK creative workforce growth
45 per cent of all creative industry expansion comes from the games sector
The game industry represents nearly half of Britain’s growing creative firms, new research suggests.
But the new study – conducted on the behalf of NESTA – has found that only 7.5 per cent of creative UK firms are experiencing ‘high-growth’; a classification for businesses that have grown by over a fifth in the last three years.
The report states that 45.3% of all high growth creative firms are based within the game sector; from publishing to development.
“Just a handful of creative businesses were responsible for the expansion of Creative Britain between 2005 and 2008,” says NESTA CEO Jonathan Kestenbaum.
“Without them, we would be telling a story of economic loss not gain.”
But though the game industry represents nearly half of creative industry growth in the UK, only 8.4 per cent of the game sector itself is experiencing high growth.
NESTA recently found that only six per cent of all British businesses are classified as experiencing high growth.