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Thread: QuakeWii WIP20080528 - Major Update

                  
   
  1. #11

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    One thing that'd help is to not have the wiimote crosshair go offscreen, just have it stay against the side and then you won't end up loosing control.

  2. #12
    DCEmu Coder vicious1988's Avatar
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    The aiming issue has been fixed. It should be available on the SVN. A compiled version hasn't been uploaded.

  3. #13
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    i don't have my wii right now, but i am definitely going to try this out once i get it back.

  4. #14
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    This needs online and keyboard support

  5. #15
    DCEmu Coder vicious1988's Avatar
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    Ya, and mouse too. Then it will be just like playing on a PC!!!!

  6. #16
    DCEmu Rookie Sir_Voe's Avatar
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    This project has been updated again to include saving and a much improved aiming system (among other things). I'm stuck on Wii Opera ATM, so I can't post a link, but there is a link at wiibrew.org for anyone intersted.

  7. #17
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    Quote Originally Posted by vicious1988 View Post
    Ya, and mouse too. Then it will be just like playing on a PC!!!!
    I only wanted keyboard support for cheats

  8. #18
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    sorry for double posting :/

    Quote Originally Posted by Sir_Voe View Post
    This project has been updated again to include saving and a much improved aiming system (among other things). I'm stuck on Wii Opera ATM, so I can't post a link, but there is a link at wiibrew.org for anyone intersted.
    The update is great. heres a link.


    http://code.google.com/p/quake-gamec...0.zip&can=2&q=

  9. #19
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    Quote Originally Posted by fook123 View Post
    I only wanted keyboard support for cheats
    Wouldn't it just be easier to enable a cheat menu?

  10. #20
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    This needs RGB PAL60 support too

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