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DaedalusX64 Beta 1 is now LIVE! - Nintendo 64 Emulator for PSP
G'day Folks.
Its finally out, the beta you have been waiting for.
So whats new you ask?
DaedalusX64 Beta 1 - 08 November 2008 (Change from R14 Beta)
----------------------
[+] TV Out Support (Chilly Willy)
[+] ME Audio Supported (Small speed-up with sound on.) (Chilly Willy)
[+] Increased audio buffers for better sound quality (Kreationz)
[+] Changed logo and graphics to represent new name (graphic by SynGamer)
[!] Fixed screen shots (Chilly Willy)
[!] Fixed an OoT custom clend Mode (Wally)
[!] Fixed Shaking using double display lists (GoldenEye 007, others...) (idea Wally, code Kreationz)
[!] Pause Menu Reset not working properly (Kreationz)
[!] Fixed FPS Display and Framerate limiter (Kreationz)
[!] Optimized code generation for fragments which branch to themselves is now optional
Fixes games that broke from R12-13 (Kreationz)
[^] Improved thread communications in job manager (Hlide)
Enjoy and thank you for supporting our efforts. I'd like to thank those that contributed code this round:
Chilly Willy - PSP Code Master
Kreationz - General Coding and Debugging
Wally - Graphics and more
Hlide - Thread and Dynarec
Howard0su - General Code
Also in misc credits go to:
Moers - Admin
SynGamer - Logo
ShinyDude100 - Ideas and getting the ball rolling
And special Thx to:
Azimer for his audio code
Rice for his video code
and last but certainly not least...
Strmnnrmn whom without this we wouldn't be here.
Have Fun!
Download and Give Feedback & Compatability Reports Via Comments
OMG this is awesome i cant believe how much progress has been made in such a relatively short time period, many thanks to the coders, for renewing my belief that N64 emulation will be possible on a PSP