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Old May 1st, 2006, 16:13   #1
Darksaviour69
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psp Daedalus PSP (N64 emu)

StrmnNrmn posted in our submit news forum.
To cut a long story short, I managed to port the emulator over fairly quickly, but after starting a new job development ground to a halt. A few months later I saw the buzz surrounding PSMonkey's N64 emu, and thought I'd have to finally bite the bullet and let people see what I had been working on.

This is quite important: The emulator is far from perfect - many (most) roms don't currently boot, and there are all sorts of crashes, graphical glitches and performance issues. There's no sound or savegame support either This should really be treated as a teaser of what's possible in the future. Hopefully if I have enough time and motivation I'll be able to make a lot of headway with these problems.

Despite all that, the emulator is showing some great signs of progress. Super Mario 64 is looking pretty good as you can see from the screenshots here: http://sourceforge.net/project/scree...group_id=57977.

The next big tasks for me to tackle are to fix various crashes (i.e. many roms boot but then bug out after a few seconds) and improve performance (i.e. Mario currently only runs at around 20-25% of full speed.
StrmnNrmn is one of the authers of Deadalus , the N64 emu for the P.C.

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File Type: zip daedalus_psp_R1_v150.zip (421.9 KB, 714 views)
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File Type: zip daedalus_psp_R2_v150.zip (420.7 KB, 198 views)
File Type: zip daedalus_psp_R3_v100.zip (421.5 KB, 103 views)
File Type: zip daedalus_psp_R3_v150.zip (421.8 KB, 514 views)
File Type: zip daedalus_psp_R4_v100.zip (422.2 KB, 74 views)
File Type: zip daedalus_psp_R4_v150.zip (422.5 KB, 484 views)
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Old May 1st, 2006, 16:21   #2
kyus
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I hope more work will be done on it in future. It looks EXCEEDINGLY promising... with 2 n64 emu's in development... we should be pretty much assured of great compatability and alot of great releases.

Anybody know what's happening with pspsone?
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Old May 1st, 2006, 16:41   #3
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Does this work on FW 2.0?
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Old May 1st, 2006, 16:46   #4
The Horny Antilope
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O M F G!!!!!!
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Old May 1st, 2006, 16:46   #5
71M
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Stellar work StrmnNrmn!

Cheers,
71M
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Old May 1st, 2006, 16:47   #6
1z0
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when i run a rom (goldeneye - .z64) i get a white dotted screen then a sleep/death mode.

any suggestions for me?

(all my files are in the proper locations)
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Old May 1st, 2006, 16:51   #7
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This is absoluately awesome!! Even if the framerate is crap...

I really want to show this off to my friends but it doesn't seem to be working.

I am on 2.0 FW by the way
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Old May 1st, 2006, 16:53   #8
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i hope StrmnNrmn and PSMonkey can work together on this emu if at all possible.. they might be able to make their time working on the emu more efficient
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Old May 1st, 2006, 16:56   #9
StrmnNrmn
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Quote:
Originally Posted by 01cooperl
This is absoluately awesome!! Even if the framerate is crap...

I really want to show this off to my friends but it doesn't seem to be working.

I am on 2.0 FW by the way
I've currently only compiled up releases for v1.0 and v1.5 firmware (these are the only two versions I can test easily). I'll have a look today at getting a v2.0 FW release out.
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Old May 1st, 2006, 16:57   #10
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antilope did you do anything particular to get metroid running?
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