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Thread: Wii Homebrew Launcher 0.4

                  
   
  1. #1
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    Rev Wii Homebrew Launcher 0.4

    Hell Hibou has released a new version of Wii Homebrew Launcher, heres the release details

    The Wii version 0.4 of Homebrew Launcher is available. This version allows you to use the buttons on the wiimote, however, to avoid having to go to the GC mannette the wiimote (because all the homebrew do not use wiimote) it is still possible to use the lever GC .

    Unfortunately, in order to implement the wiimote, it took me delete function to remove the SD card when one is in my homebrew. If you remove the card, you must restart the Homebrew.

    Download and Give Feedback Via Comments

  2. #2

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    wow gr8 news it can only get better from here maybe one day soon i wont need my GC pad at all for my brew! wooot gr8 work thanks again hell_hibou!

  3. #3
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    Hmm...if the only change is Wiimote support I'll probably just stick to v0.3 for now. I remove the SD card a surprising number of times when I'm using the launcher, heh.

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    it would be nice if the wiimote didnt disconnect when you run homebrew in the 1st place.

  5. #5

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    what he said! :P :P for sure! lol

    that will be the case when all the homebrew released is caught up with wiimote support i would guess yeah?

  6. #6
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    wow
    finally wiimote support..
    didnt freakin know u could remove the sd btw xD
    i just turned it of to remove it XD

  7. #7
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    I've translated (actual translation. Not through an online translator) the Readme (LisezMoi) file to English for non-French speakers. Granted, I'm not a native French speaker, but this was to the best of my abilities.

    Wii Homebrew Launcher
    --------------------

    Created by Hell Hibou
    Designer: Cladil
    Libraries: FatFs par ChaN
    Front-SD based on the work of svpe
    wiiuse

    E-mail: [email protected]
    Website: http://wiihomebrewlauncher.be.cx


    Wii Homebrew Launcher is an interface similar to that of the Wii's.
    It allows launching of Homebrew applications through 'Front-SD' loading.
    Each Homebrew application is represented by a customizable channel.



    Installation
    ------------

    - Copy the boot.elf file to an SD card.

    - Create a "Homebrew" folder in the root of the SD card.


    For Every Homebrew Application :

    - Create a sub folder in the "Homebrew" folder (8 caracters max)

    - Copy the Homebrew elf file to that folder and rename it "boot.elf".

    - [Optional] To give a name to that Homebrew application, create a title.txt
    file, open it, and enter the name that you want.

    - [Optional] To assign a specific icon to the application, create a
    132x95 image with a bmp, 24 bit format. Name it title.bmp and copy it to
    the folder of that homebrew application.



    Usage
    -----------

    Navigation of the Homebrew Launcher is done through the GameCube control
    stick or through the Wii Remote.

    At the startup screen, press A in the GameCube Controller or press 1 and 2 in
    the Wii Remote

    - UP/DOWN/LEFT/RIGHT : Select a Homebrew Application
    - A : Launch the selected application
    - R/L +/- : Change the page (if there more than 11 Homebrew applications)
    - Select/Home : Bring up the Menu
    I've noticed that the Readme says nothing of the "SYSTEM" folder included in the download, but I'm guessing that it's also copied along with the boot.elf found in the download. I can't test the Homebrew Launcher, so I can't say if you have to copy the "SYSTEM" folder or not. Maybe some HL veterans will be able to help me on that.

  8. #8

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    will he be adding the SD reload option back?

  9. #9
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    Good support but one question: In the config file, HOW do i say him that he should take this mode?

    # Define video mode
    VideoMode = auto
    VideoMode = PAL
    VideoMode = mPAL
    # VideoMode = euRGB60
    VideoMode = NTSC

    This?

    Define video mode
    VideoMode = auto
    VideoMode = PAL
    VideoMode = mPAL
    # VideoMode = euRGB60
    VideoMode = NTSC

    This? or

    # Define video mode
    #VideoMode = auto
    #VideoMode = PAL
    # VideoMode = mPAL
    VideoMode = euRGB60
    # VideoMode = NTSC

    This? Maybe thats why all gets red on my screen?

  10. #10
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    Its this

    # Define video mode
    # VideoMode = auto
    # VideoMode = PAL
    # VideoMode = mPAL
    VideoMode = euRGB60
    # VideoMode = NTSC

    The caracter '#' is used to set the line in 'comment ', this way it isn't seen by the prog.

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