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Originally Posted by GibsonSGKing
this sounds and looks pretty freaking cool! thx drakon! w00t!
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Thanks
Here is the guide - how to add my super map to JellyCar PSP.
First of all we need Level Editor from PC version. You can download pack with game from here :
http://walaber.com/index.php?action=showitem&id=17 or only editor from here :
http://drakon.xxl-web.pl/jellycar/Je..._1_install.rar .
Warning - I've got a message that there are some errors during installation of the editor. In that case try to install Xna Framework Redistributable from here
http://www.microsoft.com/downloads/d...displaylang=en . If this will not help - please download version for PC, install game and then try to install level editor.
After installation of the level editor is complete, you will gain access to tutorial on using editor, made by walaber. It's very good tutorial :> Also you can open all maps from JellyCar PSP - they are in Assets/Scenes/ folder, .scene files. It's good idea to check them, how they work and how are they constructed. Try to change them, experiment on them and then make your own special map.
Ok - so you have your super map created in editor, what's next? Use option "Save All" in editor to save whole map in some folder - name it ex. "super_map.scene". Now copy all generated files to Assets/Scenes/ - when you are creating objects try to gave them some unique names.
1/3 of the process is done :>
Now open scene_list.xml in some text editor. This is list of all maps. We need to add our own line ex:
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<Scene name="Super Map" file="super_map.scene" thumb="supermap" />
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name - name of our map
file - file with our map
thumb - file with image that will be shown in menu
2/3 is done.
Now the image file. It must be .png image, 96x96 pixels size. With name that you declared in scene_list.xml file so here it will be : supermap.png.
Put that file in Assets/Texture/. If you are not artist like me and want nice image from your level do this. Just run the game without that image file of your level - it will be ok. Navigate your map in menu - there will be name but no image.Run map and take screen in the game - use tool like remoteJoy or other (screens in next version...) Now just make your nice miniature from screenshot and put in in Assets/Texture/. Now if you will start the game and navigate in menu to your map you will see name of the map and image.
3/3 done...
I hope that this guide will help... I know that my English is terrible XD
If you have any problems just post them - I will try to answer.
If you make some nice level please send me mail or pm. I will gather them all and put in next release - also i will make small site where all maps will be for download.