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Old February 7th, 2009, 01:01   #1
JLF65
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Default Wolf32X - now at alpha 4!

Alpha 2 posted! I fixed the controls so they really work as described:

A = run
B = fire (enter if in menu)
C = strafe/open/operate (escape if in menu)

X = hold and press dpad for weapon change
Y = hold and press dpad for cheat
Z = menu/escape

Holding START while pressing A/B/C is the same as pressing X/Y/Z (for three button sticks). If it doesn't find a controller in port 1, it'll automatically use port 2.

I put in a temporary hack to fix the wall rendering. Something somewhere is walking on the pagetable, so I tried a few things... If I try to repair the pagetable later, it crashes. If I don't allocate the pagetable, it crashes. So what I do now is allocate the pagetable, but don't use it. I fetch the info that was in the table directly as needed. It's all in rom, so it's fast, but I really need to find what's walking on the damn table.

Okay, still no sound... that's next, followed by optimizations.

Enjoy!

EDIT 2009-02-07: Alpha 3 up. The view size now defaults to 256 wide. You can increase the view size with Start+B+Right/Y+Right, and decrease the view size with Start+B+Left/Y+Left.
EDIT 2009-02-09: Alpha 4 up. Digital sound effects now playing.

Wolf32X-a2.zip
Wolf32X-a3.zip
Wolf32X-a4.zip

Last edited by JLF65 : February 9th, 2009 at 12:17.
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Old February 7th, 2009, 01:45   #2
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Oh, nice! I was trying out the first alpha a few days ago, and for a first release, it's pretty damn impressive.

I'll be testing it soon.
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Old February 7th, 2009, 11:09   #3
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do my eyes deceeive me, is this 32x homebrew ?

any screens of this baby in action

i may add a 32x section to the sega saturn site
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Old February 7th, 2009, 22:44   #4
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Quote:
Originally Posted by wraggster View Post
do my eyes deceeive me, is this 32x homebrew ?
They deceive you NOT! It be HOMEBREW! For the 32X even!

Quote:
any screens of this baby in action
wolf32x-grabs.zip

I did those in Gens/GS, the current best SEGA emulator for linux. Others report this works fine in Kega Fusion in Windows.

TmEE did a picture of him running this on a real 32X.

http://www.fileden.com/files/2008/4/...35/32XWOLF.jpg

Quote:
i may add a 32x section to the sega saturn site
That would be cool. This won't be the last 32X thing I do.
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Old February 8th, 2009, 07:59   #5
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Alpha 3 now up. The view size now defaults to 256 wide. You can increase the view size with Start+B+Right/Y+Right, and decrease the view size with Start+B+Left/Y+Left. Given the speed you see from changing the view size, I don't think I need to knock myself out trying to optimize the rendering.
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Old February 8th, 2009, 10:23   #6
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Ok this is great news, ill post this on the Sega Saturn site with screens and send the news to some of the big tech sites, definetly worthy of some mainstream attention
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Old February 9th, 2009, 12:18   #7
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Alpha 4 now up. Thanks to Snake, I was able to get Fusion running in WINE. That allowed me to get the digital sound effects running. Still working on the FM synth.
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Old February 9th, 2009, 12:49   #8
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This is incredible! Welldone! What framerate does it run at on the real hardware? Do you plan for any further homebrew on the 32X? I hope you do. I may just have to add a 32x to my collection to play this!
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Old February 9th, 2009, 23:31   #9
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I have a flash cart coming in so I can see how it works on real hardware. Right now, I just use emulation to debug. Yes, I do plan on more stuff.
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Old February 20th, 2009, 18:01   #10
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This is outstanding!!! I need to reinstall the Tototek Flash apps. I'll try it in my 32X soon!

PS: It works perfectly with Kega
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