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this program has:
variable tile size/number
various mapping and drawing tools
multiple frame veiw
animation veiwer
dynamic saver
loop rate changer
and more to come, as i have a f'd up ankle and cant skate for a while.
to do:
implement menu system with sounds
integrate into eboot for .gif extention saving
to use:
extract contents to your luaplayer/applications folder and run
you have ten dividers per frame and ten frames per screen (will be more able to change later on) fill in your frames, then press start to save and veiw animation, then start to go back to edit menu.
Well after checking it out, I would like to know what you plan on using it for.
I was kinda hopeing it was more like the animation programs i used back on the amiga. That would be very cool to have something portable to play with.
I tested it with lua player 0.20 and it crashed alot on me. Not for sure if i did something wrong. It was also pretty slow.
My personal opinion is that if you made it more like a drawing app with color selector and brushes, dot - and sizes, Make your own brush option. Then gave it frames, so they could draw there image on the first frame, copy it to the next and slightly change it.
Advance tools would be custome transparent brushes, onion skins (see last frame as a transparent) and save out as a gif or avi.
However thats what i think would be cool and interesting im not for sure what you had in mind here. shape and polygon tools are not as needed as just some easy to use colored brushes.
Anyways you can ignore me although i hope my feed back is ok.