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Getting the msg "The message you have entered is too short. Please lengthen your message to at least 1 characters." when trying to pos?t
To fix go to "User CP", "Edit Options" and select "Basic Editor- a simple text box"" under the "Message Editor Interface" section. Hopefully we will fix it proper soon.
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Port of the Duke3d from the GP2x port
The home page of the NDS port is http://gpf.dcemu.co.uk .
dpad move Duke
a fire
b jump
x look up
y look down
lefttrig strafe left
righttrig strafe right
select use item
start select
touchscreen look around, change weapon
dldi patch .nds and copy it and defs.con, game.con, user.con, duke3d.grp and supplied duke3d.cfg to /duke3d directory of card. might be case sensitive with Uppercase. It still needs sound added and network support, but is playable with your own provided shareware .grp or full version .grp file.
I actually have a disk with the shareware on it and the full version as well. I haven't been able to get this to work with the sharewares, but I haven't tried it with the full version yet. It just keeps saying "Too many errors. 0 Warnings and 13 Errors"
I'm using a Supercard Lite and have patched it with the DLDI. I'm hoping it's just something I'm doing wrong, because I'd love to have this on my DS.
Oh wow! Just add the ability to Fire via Left Trigger, Jump via virtual button at bottom of touch screen, and I'll be able to play it via touch screen.
In the mean time, the present control scheme seems kinda..
sweet! Duke Nukem in my pocket! i was surprised to see this used atomic edition. my only complaint on implemented features is the d-pad turning. seems to go in large degree increments. and the touch screen aiming should have the crosshair follow the stylus point. but, this is amazing. thanks GPF!
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"Remember n00bs, if at first you don't succeed, DILI patch it and try again!"-Jake Turner