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-disabled map boundry restrictions:
you should be able to follow a route off the map w/o annoing popup mesage..
- better shared objects handling (seems to be very robust under 3.51 FW - no crushes yet)
-fixed relaxed lookup bug
- better zoom in/out logic
- new sounds
- better "speed limit" logic / graphics
Test and let me know if you find any bugs / problems
(this update needs to be installed on top of 0.5 version)
awww man....no source code....but then again.... I provided my soruce code which was NO source code because I kept zipping mine from the PSP not the computer I was compiling on....doh!!!
__________________ "If you're planning on getting one disease this year, consider Eosinophilia-myalgia Syndrome."
My config:
PSP odler than TA082 (079 probably) running 3.40 OE-A, no plugins, 4GB red sandisk, GPS PSP290, various maps 10-200MB. Mapthis in "Game" folder.
Hi deniska. I have a freezing problem with mapthis. It freezes very often, even with last 0501 ver. It happens mainly when changing scale (up/down) of the map then only fragment of picture is drawn and it freezes. After that sometimes it even doesn't "auto power off". After restarting and running mapthis again it freezes on "Please wait while map is loading". Then various things could help me out: deleting map_pref.txt (but the file itself looks OK) or re-inserting memory stick. All other homebrews is running fine. Do you think its a problem related only with my psp or this is a bug? Sometimes it works for an 1 hour without crash and sometimes it crashes every second minute. Only thing that looks connected with this from my user point of view is a moment of tile reading (file i/o). Could it be fw related (i can up to 3.52 M33 if needed) ?