Hello,
I was able to solve all compilation problems.
However, there are surely some bugs with the libraries.
For example, the getttimeofday() calls an sceKernelGettimeofday().
But this function doesn't exist: the linking phase fails because the stub is called "sceKernelLibcGettimeofday" and not "sceKernelGettimeofday".
After doing the good fixes, it worked fine.
I hope this may help other developers.
But now I have another problem.
Compiled Applications don't work into PSPE.
I tried the PSPSDK sample, I just added a PNG icon otherwise PSPE hangs without it.
I tried to run the generated EBOOT.PBP and PSPE quits.
Into STDERR.TXT I read:
load C:\temp\pspe\ms0\PSP\GAME\SDK\EBOOT.PBP
PBP format
illegal address
PC = 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Any suggestions?
Sincerely,
LDChen
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