Welcome to the DCEmu Forums:: The Homebrew & Gaming Network :: forums.
You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!
If you have any problems with the registration process or your account login, please contact contact us.
Problems logging-in?
Firefox users seem to experiencing problems logging-in the forums, fi your having the same trouble try login in via the news pages e.g. dcemu.co.uk, in the right side column.
Want a quick chat? Come join on in our IRC Chat room. Click here to use our Java chat app, or use a IRC program like mIRC and join us on the Freenode server in #dcemuuk
For those members who are interested you can join the RSS Feed Group in Your USER CP to see all our extra forums with the latest Gaming & Tech news.
:eek: Nincest progress - edit, now with a pretty picture!
Eek indeed. Our fellow monkey Wally has discovered something interesting. He has found a way to make waverace 64 show the n64 logo. It's a rather interesting hack. Whats going on is waverace progresses far enough to setup the n64 logo into the framebuffer but then haults on an unemulated opcode. So by supressing the unemulated opcodes for now the emulator is able to loop long enough for the video code to force a vsync and make the emulator draw the framebuffer to the screen. So why does this matter? It shows the emulator can progress further then originaly though. It does not mean we are close to running comercial roms yet but it does mean with a little more work we could start seeing more results.
So we will have to see how things progress.
So huge credit to wally for finding the hack & $n!pR for his continual testing of the emulator for me.
-- info about protest --
Well my protest turned out interesting. It's still an on going project that I will continue to push for (to get sites like ********** & dcemu to get along for a change). Yet I have still desided to take nincest on as a baby project wile i am still hard at work on iris, once maybe iris is futer along i will dedicate more to getting ninsest furter along to start running mario 64. So we will have to see how things go in the future.
Thanks to all who suported the protest & the scene.
--edit--
Now this post comes with a free pretty picture. Mmmm thats lovely. I sudgest framing it.
yo, Monkey. I support your stance, think it's nice to get public on it.. but uhh.. when two sites' underlying reasoning for doing what they do differ in such a great way (Homebrew enthusiasm vs. Profiteering), there's no way you can co-exist.
If it was say, Emuholic and DCEmu pissing off eachother, then yeah... that sword can be buried with time.
P$PU has always been in this for $$$, bottom line.
DCEmu has never been in this for money; affiliation and ads are just part of the network like they are on all homebrew sites.
Don't count on any "truce"; it can only happen when that $ite decides to **** off and leave the homebrew community to the enthusiasts.
Instead of praying on the ignorant.
But keep it up, I do like the picture of a N64 logo on a PSP.
__________________
R-E-S-P-E-C-T : the proper places and people deserve it
Sorrtyr If Myee Typinfhdg IS Messyghy I Justsf DROOLED Alok Offer Thef Keyboarrd. Seriously Though, GREAT F****** JOB!!!! Also, O.T. but Iris Is Still The Best Thing Out There And I Have Now Idea How You're Going To Improve Something Thats Already Perfect!
Nincest has always been able to run the waverace logo. GPF fixed nincestDC's video specifically so that the colors would be right for the logo.
I am not fully sure but I had issues with running it on my old builds up untill recently. Anyways I am pushing things along more then a straight foward port. I started out with firedemo at 1.5fps. I now have it at around 2.1/2.2fps. I am also fixing alot of the tlb instructions to get other things further along (a few are buggy or missing).
In the pursuit of pushing this emulator along I started to modify alot.
The good news is I got Pong (PD) running and starting to show something (but a total mess atm) yet at the same time waverace now crashes (the bad news). Anyways hopefuly i can fix both tomorrow.