When the Legend of Zelda: Ocarina of Time came out, everyone lauded its Z-targeting system. So in every Legend of Zelda game afterwards, Nintendo opted to keep the system intact (Majora’s Mask, Wind Waker, and the upcoming Twilight Princess) – in other words, if it isn’t broken, why fix it? However, that may be the last we see of it.
EuroGamer is reporting that snappy dresser Shigeru Miyamoto, in talking about Twilight Princess (”our goal was to make the best Zelda game ever”), has called it “the last Zelda game as you know it in its present form.” Bold words, indeed, but what could he mean by that? Could it be something to do with the next Nintendo console and how “revolutionary” it will be?
On the subject of Mario 128, Miyamoto promotes how the game “played a large role in the Revolution’s conception, much like Mario 64 in its time.” As Mario 64 was the first successful 3D platform game, spawning the genre that has been seen a thousand times since, this is a pretty interesting statement.
Also noted is that Mario 128 will not be its official name – no surprise there. We are going to guess Mario Revolution - that has a nice ring to it.
For a minute there i thought he was gonna say that LoZ:TP wasn't gonna have z-targeting, i would have cried.
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