tueidj offers quietly, as usual, an update of its loader Gamecube Wii / WiiU. New features are introduced and some bugs have been fixed (color palettes on some games, among others)





Additions / changes:

- Alternative Controllers (Wiimote + Classic Controller, WiiU Pro Controller, PS3, OUYA controller, USB / BT keyboards)
- Alternative Devices to save (SD / USB / NAND)
- screenshot function
- Recording playing time in the console log
- Horizontal Stretching for recent TV using the underscan. ATTENTION: consulting the readme is IMPERATIVE to understand how the Wii and PS3 controllers. All relevant information contained therein to make the most of these new features. Below is a French translation of my own that file (any copy will be welcome on the condition sine qua non to mention the translator and the origin of the news): Quote:






DEVOLUTION: What is it and how to use a loader Devolution is dedicated to the launch of Gamecube games on Wii. Dolphin was the code name for the Gamecube, Revolution was that of the Wii, mix them together and you get . Devolution Although most models of Wii are retro-compatible with GameCube games, it is quite limited; support for multiple devices is missing, the original wired controllers to be used, the memory card is still needed to save ... It seemed possible to do much better. And that's what I did ... Devolution currently offers the following enhancements to the basic backward compatible Wii Mode: - loading games from alternative media (SD and USB) - use of alternative controllers (wiimote with classic controller, joystick WiiU Pro, PS3) - use of alternative media to replace the memory card (SD and USB) - Modem emulation Gamecube through the Wii network (wireless or ethernet) - support the Wii edition Family and WiiU To start with Devolution, you must have a Wii Gamecube backward compatible with the optical drive is operational, Homebrew Channel installed, some original Gamecube games, rips 1: 1 thereof the iso file (stored . in a directory "games" at the root of a USB or SD device) and the loader of Devolution (present in this archive) The following procedure describes how to start a game for the first time: 1 Remove any disc Wii 2 Launch loader from Devolution Homebrew Channel 3 Press Y or X to mount a USB device or SD, depending on the media you use to store your games (with a wiimote: 1 or 2, with a classic controller: x or a) 4 Use the directional pad (up / down) to scroll through the list of isos stored in the "games" folder and choose your game Press A (b classic with a joystick) to launch. The screen should blank; shortly after, the slot should alternately flash blue quickly and off 5 (Optional) - If you want to play the game on another Wii or WiiU, you connect one or more Wiimotes now. If Wiimotes are not yet matched to your wii, press the red sync button on the console and the Wiimotes and wait for the connection to happen. Once connected, the LED will flash repeatedly. 6 Insert the original game disc Gamecube you want to launch. The wii should read it for a few seconds then the slot should flash blue 5 times. 7 After a short wait, the game should start. If, instead, Devolution returns to Homebrew Channel, make sure your iso is correct, identical to the original game (1: 1 copy) Now when you start this game with Devolution, it will start without asking the original disc. However, if you run the game for a Wii / WiiU different, you will have to repeat step 5 (Wiimotes connect one used in the first procedure) in order to avoid steps 5 and 6 Only Wiimotes can be used for this feature, handles WiiU Pro and PS3 can not. No guarantee that it works with third-party manufacturers Wiimotes. If you want to repeat the original proceeding for a game that you have already started (eg to pair with other Wiimotes), remove any disc from the Wii and the maintenanez Reset button when you select Thurs Release the reset button only when the slot blinks 2 times and repeat the procedure from step 5 Please note that all the games already checked with an earlier version of the Devolution r200 (the first support Wiimotes) will have to be rechecked. analog sticks all the knobs are calibrated to the first connection. Make sure all the sticks are in a neutral position when you connect a PS3 controller (USB mode wired or wireless), a Classic lever on the Wiimote or gamepad WiiU Pro. If a stick is not centered properly, you will need to disconnect and reconnect the controller. When a game is launched, the wiimote controller / WiiU Pro / PS3 can be active or inactive. If the LED is on steadily, the joystick is active and sends the information to the game. If the LED is flashing, the controller is disabled (default) The position of the LED indicates which port is the joystick. The HOME button (or PS) is used to change the active / inactive state. A wiimote can be active without a classic controller (original or pro) connected. When a controller is inactive, several key combinations can activate special features: - Over / Start: move to the next free port controller - Less / Select + Left dpad: activate / deactivate the "widescreen" setting (widescreen) - Less / Select + Dpad Up: If the game calls for a disk change, load the next iso (same function as pressing Eject) - Less / Select + Dpad Down: simulate pressing the reset button on the Gamecube - Less / Select + Dpad Right: turn on / off "LED activity" (Slot LED activity indicator) parameter - Less / Select + A / Round: enable / disable the "Vibrations" parameter (rumble) of all controllers. It can be used to override the global setting "Vibrations" console (normally configured via the Home menu on the official Wii software) - Less / Select + B / Cross: enable / disable reduced brightness The PS3 controllers support two additional features: - L1 + R1: when the handle is connected to the Wii via USB, it will write the bluetooth address in memory of the joystick to afford to use it wirelessly. This operation is required only once (as long as the address is not rewritten in the handle). - L3 + R3: Devolution leave (same as the power button) When a controller or Wiimote + WiiU Pro Classic is active, press L (or ZL on an original classic controller) can activate / deactivate the "C-stick Trigger" - so active, the right stick up emulates the right trigger, the right stick to the low emulates the left trigger. Wiimotes For joysticks and WiiU Pro, pressing the Power button simulates hitting the power button on the console and exits Devolution. This simulation is managed so as hardware, such as when a wiimote is used to turn off the console. Any new wiimote can be synchronized with the Wii anytime by pressing the red sync. Do not attempt a momentary sync by pressing 1 + 2. Please note that the knobs are not likely to remain paired with the Wii since Devolution does not affect the recording of Wiimotes system file. . Against they reconnect with no problem when Devolution is launched Using a wiimote + classic controller, the Wiimote will vibrate to match the Gamecube controller emulated - This is intentional since some controllers 'retro' include a wiimote. There is no way to differentiate them in software. 's PS3 controllers support both bluetooth connection (wireless) and USB (wired). A USB connection must be used first to write the bluetooth address of the Wii in the handle (by pressing L1 + R1). L2 and R2 analog function as sears. A USB keyboard can also be connected to emulate a Gamecube keyboard. CTRL + F12 to enable / disable the keyboard. It also supports the following functions: CTRL + ALT + DEL: Devolution leave CTRL + ALT + Left: Enable / disable widescreen mode (widescreen) CTRL + ALT + Up: simulate pressing Eject (disc replacement) CTRL + ALT Lower: simulate pressing the reset button CTRL + ALT + Right: enable / disable activity led CTRL + ALT + A: enable / disable the global parameter vibrations for all handles emulated CTRL + ALT + B: Enable / disable reducing screen brightness Devolution uses parts of the Bluetooth stack lwBT: / *

http://wii.gx-mod.com/modules/news/a...p?storyid=3215