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Thread: OpenBOR for PS3/Linux

                  
   
  1. #1

    Default OpenBOR for PS3/Linux

    Here is a brand new shiny port of OpenBOR now running on PS3 Linux by your's truly!!!

    Just in case you guys don't know what OpenBOR is... Its very custimizable engine that is used for recreating old school side-scrolling bashers. Streets of Rage, Final FIght and so on... The original creators of the BOR engine can be found here: http://www.senileteam.com and the official OpenBOR site is http://www.lavalit.com (my site).

    So here are the steps to get it running:

    Grab the source here: svn co https://openbor.svn.sourceforge.net/svnroot/openbor
    Required Libs prior to compilation: libSDL, libSDL_gfx, LibSDL_mixer, LibSDL_image, zlib and libpng.
    Automated Building type: ./build.sh
    Manual Building type:
    source environ.sh 4
    make BUILD_LINUX=1


    Automated
    If you have used the automated process then under releases directory you will have a LINUX folder, Go to my site (http://www.lavalit.com - registration required) and download a few mods aka pak files and place them in the Paks folder.

    Manual
    If you did not use the automated build system then create the following directories along side of the executable (case sensitive):
    Paks, Logs, Saves, ScreenShots

    Place the xbox/data/menu.pak into the Paks directory and the mods you downloaded from my site (http://www.lavalit.com - registration required) also into the Paks directory.

    Note: Make sure all the directories have 777 for permissions.

    Now you are ready for some good old school bashing!
    Last edited by SamuraiX; April 17th, 2008 at 02:09.

  2. #2
    Won Hung Lo wraggster's Avatar
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    awesome news, and thanks for the newspost

  3. #3

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    Needs a bit of work

  4. #4

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    Initial Port, But video, control and sound are all working. Now it just needs the fine tuning.... But I'm glad to see you were able to compile it and run it. Cheers!

  5. #5

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    Quote Originally Posted by SamuraiX View Post
    Initial Port, But video, control and sound are all working. Now it just needs the fine tuning.... But I'm glad to see you were able to compile it and run it. Cheers!
    It's OK thought you wanted some feedback

  6. #6

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    Nice, glad to see new homebrew on the PS3 console


  7. #7
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    Too bad that's on PS3 :P

    Port it to Wii

  8. #8

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    Quote Originally Posted by Daimon_Casgimp View Post
    It's OK thought you wanted some feedback
    Any feedback is much appreciated.

    Please tell me what you think needs improvement. I do plan on rewriting the menu to match the PSP with mod previews and all.

    Quote Originally Posted by sappo View Post
    Too bad that's on PS3 :P

    Port it to Wii
    I don't own a Wii, sorry....

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