The same group (with no official homepage) who released the V2.0 exploit yesterday have today released a new what they call a Pure Binary Loader, heres the readme:
Pure binary loader.
* it's loaded at 0x08810000
* it's max 64 kB
* it's pure binary MIPS code
* you have to use syscalls and not NIDs
* it runs in user space!
* it's called h.bin (paint screen blue yay!) in the root of the MemoryStick
Set the frame_buffer.png as background like before and Place the new overflow.tif in the photos dir and the h.bin on the memory stick. It loads ms0:/h.bin
Interesting stuff eh, the 64kb limit is going to be a major hurdle but at last it SEEMS that things are looking up for PSP V2.0 owners and a much safer way than flashing your firmware.
Download via the comments (can V2.0 owners upload screens and post any findings.)
fixed now, weird
Excellent stuff, this looks very promising. Thanks for fixing the link.
yeah they will need to increase the load size but this is hopefully a much better way of doing things than messing with bloody downgraders etc
Bricked PSPs we all dont want
I hope that this is meant to happen... It goes blue as described, but after 5-12 seconds, it turns off? It can be turned back on by simply sliding the power switch as normal (none of this removing/reinserting battery). Is the switch off meant to happen?
cant say as i dont own a v2.0 but its a legit release
exciting stuffs, but i am petrified of bricking my psp and wont touch anything untill its a) useful and b) well tested :S
Question-How are we going to load games from the PHOTO folder?????? were not exactly going up and selecting a game or homebrew app from a folder or anything what is there a glitch in this folder that allows us to open stuff? I mean this looks really cool and all but how is this helping us exactly??
I'm telling you I honestly believe this system can be cracked via the game folder. . . You know why I believe that is that because the photo icons are still coming up and Sony still has the GAME folder in 2.0 Wouldnt they just get rid of that game folder and make something like UPDATE instead of the GAME folder??? I think it just reads them like a completely different file almost There just has to be some minor editing to the EBOOTS we make. . .
once again how are we going to run homebrew from this people???
I imagine somebody will make a binary file which brings up a list of apps locted within the GAME folder. This binary file will be activated the same way as the current one.
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