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Thread: Return to Castle Wolfenstein Remake by Chui

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Dreamcast Return to Castle Wolfenstein Remake by Chui

    News posted at Dreamcast ES

    Hello Dre @ mers:

    Continuing with the former factory DCiberia, Dreamcast.es now, our good guru Chui is preparing a new project: Return to Castle Wolfenstein Of Remake.

    Anyone with knowledge of sound, 3D, Textures, Polygons. Graphics, C, SDL and programming in general, you are lucky because this is a project based on equipment that is already taking shape now and recruit new players. You too can become a member and collaborate throughout the development.

    SourceForge will be used to host the project, which will be OpenSource and if you do not want to miss anything, pasate by this thread of the forums and sign up now.

    http://sourceforge.net/project/membe...roup_id=227980


    Added by Chui:



    We just open a new project at sourceforge for doing a remake using KGLX and DreamPlaces engine.

    So, we need a lot of people to join to this project:

    1.- CORE.
    - 1.1: O.S./OpenGL: KallistiOS, SDL y KGLX.
    - 1.2: 3D Engine. Maybe DreamPlaces.
    - 1.3: A new sound driver using ARM and SRAM.

    2.- 3D.
    - 2.1: MODs programming with QuakeC (Quake1/2/3).
    - 2.2: Rebuild environments and stages.
    - 2.3: 3D Modelling: objects y textures.
    - 2.4: Design of covers, intros, etc.

    3.- MUSIC & SFX.
    - 3.1: Songs using audio tracks.
    - 3.2: Rebuild SFXs.
    - 3.3: Tests with engine and new driver.

    4.- OTHER.
    - 4.1: SourceForge project maintainer.
    - 4.2: WEB Designer.
    - 4.3: Legal expert for avoiding license problems.
    - 4.4: 3er party contacts for CDROM release.
    - 4.5: Paypal donations mainteiner.

    Also opened this thread for this.

    Last edited by chui; May 17th, 2008 at 22:11.

  2. #2
    DCEmu Rookie kohan69's Avatar
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    why not recreate its Game engine and just use all the original rtcw files?

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    can't, look at the requirements for it at:
    http://en.wikipedia.org/wiki/Return_...in#Controversy

    i know a DC has not got that kind of gear, and we have the DreamSpaces engine to use and make use of, and it won't have any legal icky if they build from the ground up.


    Hey ummm, chui, if it's gonna be a 3rd party cd relaese, will it be a "donation - for - disc" thing or a commercial release, if commercial, should we have the project on sourceforge?
    Or were you thinking CD release like the DCevolution discs,the doom disc, etc, where the ISO and disc-label image as well as cover image to print and self burn are available online?
    I have visited the sourceforge page, and signed up for enlistment. please feel free to check out my sounds at:
    http://drop.io/obelisksound
    Over and out, Sir.

  4. #4
    4ALLs coder chui's Avatar
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    Quote Originally Posted by obelisk View Post
    can't, look at the requirements for it at:
    http://en.wikipedia.org/wiki/Return_...in#Controversy

    i know a DC has not got that kind of gear, and we have the DreamSpaces engine to use and make use of, and it won't have any legal icky if they build from the ground up.


    Hey ummm, chui, if it's gonna be a 3rd party cd relaese, will it be a "donation - for - disc" thing or a commercial release, if commercial, should we have the project on sourceforge?
    Or were you thinking CD release like the DCevolution discs,the doom disc, etc, where the ISO and disc-label image as well as cover image to print and self burn are available online?
    I have visited the sourceforge page, and signed up for enlistment. please feel free to check out my sounds at:
    http://drop.io/obelisksound
    Over and out, Sir.
    This project is a open source project, but i would like release it to sell like another commercial game with very low price, of course. I think that it is compatible.

  5. #5
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    thanks for the clarity. see u soon on the project board.

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    i didn't know dreamcast emu was still alive.

  7. #7
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    great news !!!

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