Posted this the other day but forgot it is an update for PS3, PSVita, Android and Windows, heres the release notes:

Multi system emulator for Windows/Wii/GC/PS3/XBOX/XBOX360/Android has been updated. Changes:
CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
CHEEVOS: Leaderboard support.
CHEEVOS: Only disable savestates on hardcore mode if achievements are not available.
COMMANDLINE: Fix fullscreen toggle switch.
COMMON: Add Automatically Load Content To Playlist feature, enabled by default.
COMMON: Fix slowmotion ratio always being reset back to 1.
COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu.
COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID.
COMMON: New lightgun API.
COMMON: New VFS (Virtual File System) API.
COMMON: Fixed some playlist bugs.
COMMON: New snow shader.
COMMON: Fix Quick Menu title, no longer shows Select File.
COMMON: Fix loading cores that require no content one after another.
COMMON: Map Delete key to Y button for non-unified menu keyboard controls.
COMMON: Fix for relative paths being normalised and generating a duplicate history entry.
EMSCRIPTEN: Fix references to browserfs.
FREEBSD: Support libusb HID input driver.
HAIKU: Buildfix.
INPUT: Map clear button to DEL key.
LINUX/X11: Add RetroArch logo to window title bar.
LINUX/X11: Input driver now supports new lightgun code.
LINUX/X11: Support window transparency (requires a compositing window manager).
LOBBIES: Fix for crash on join netplay rooms via touch / glui.
LOCALIZATION: Update Italian translation.
LOCALIZATION: Update Japanese translation.
LOCALIZATION: Update Portuguese-Brazilian translation.
LOCALIZATION: Update Polish translation.
LOCALIZATION: Update Russian translation.
MENU: Snowflake menu shader effect.
OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
PS3: HTTP requests / downloads should now work.
PS3: Core Updater now works.
PS3: Improved font rendering, enable STB Unicode font renderer.
PSP: Make it work with Vitas Adrenaline.
PSP: Fix audio sync.
PSP: Fix content loading, port should be functional again.
PSP: Use 64MB when available.
SCANNER: Fix crash from Windows-incompatible format string.
VITA: Improve packaging, installation times.
WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
VULKAN: Various stability fixes for WSI.
WINDOWS: Add MSVC 2017 solution.
WINDOWS: Get rid of the empty console window in MSVC 2010 builds.
WINDOWS: Raw input driver now supports new lightgun code.
WINDOWS: Use configured OSD/text message color on GDI driver.
WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesnt rely solely on joypad names
WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in.
WINDOWS: Improve version reporting under System Information.
WINDOWS: Support window transparency.
WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98.
WINDOWS: Added Visual Studio 2017 support.