When any console has been hacked to play homebrew one of the great ports is that of Quake, now it has been released for the Playstation Vita:

VitaQuake is, without a doubt, a port of the popular 1996 first-person shooter by id Software. It is a game that’s available on many platforms such as Windows, Mac, the N64, Sega Saturn and many more through open-source ports so there’s a good chance that you’ve played at least a part of it sometime in your life.
VitaQuake was originally released in October 2015 for Rejuvenate-enabled PSVita and won the “Wololo’s Favorite Open source entry” and $100. It was one of the first homebrew that got ported to HENkaku and it’s been receiving occasional updates ever since.


VitaQuake 2.5 brings about the following:

  • The game now uses hardware (GPU) accelerated rendering powdered with vitaGL. This means that you’ll get better performance and superior image quality!!
  • Many graphics effects were added to the glQuake renderer.
  • VitaQuake now runs at native resolution which is 960×544 for a sharp and great-to-look-at image with a constant 60FPS framerate in most areas.
  • The Game Resolution, Depth of Field, Always Run settings were removed from the menus.
  • Fog Rendering, Dynamic Shadows, Dynamic Torch Lights settings were added to the menus.

download https://www.patreon.com/Rinnegatamante

via http://wololo.net/2018/01/21/vitaqua...e-accelerated/