Results 1 to 3 of 3

Thread: Nintendo Switch Banning Hub initiative...

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,352
    Blog Entries
    3209
    Rep Power
    50

    Default Nintendo Switch Banning Hub initiative...

    Some news from eurasia:

    As a growing number of Switch owners install exploits to run backups or homebrew, the inevitable ban wave is upon us. There is a lot of speculation about what the specific causes are for these bans, so Draxzelex over at gbatemp.net has started a project in an attempt to map out the exact reasons for a ban. It's an interesting approach, but it could fail, for example if Nintendo uses a score based system in the console monitoring certain system events accumulating towards ban with a total score threshold, then no method is safe and the data collected to prevent ban would be useless. The reason to have some kind of score based ban system is not just about making it hard for the user to identify the cause, it also makes sense technically to reduce the risk of false ban on legit users."

    via http://www.eurasia.nu/modules.php?na...ticle&sid=3691

  2. #2
    CONSOLE HOARDER VampDude's Avatar
    Join Date
    Aug 2006
    Location
    Seinan Eikoku
    Posts
    5,499
    Blog Entries
    4
    Rep Power
    131

    Default

    The only true way to prevent banning, is dumping the NAND before doing anything drastic in usage to the console and staying offline. Then restoring the console with the previously dumped NAND and thus preventing a ban if you should go back online, which the NAND from this point can be dumped again, to be restored later... Painstaking, but it works.

    I've dumped and restored mine four times already, which you could think of it at using savestates to keep the console safe after you've used homebrew and save editors (which it's not recommended to use edited saves online).

  3. #3
    CONSOLE HOARDER VampDude's Avatar
    Join Date
    Aug 2006
    Location
    Seinan Eikoku
    Posts
    5,499
    Blog Entries
    4
    Rep Power
    131

    Default

    Quote Originally Posted by 6Zayn View Post
    NAND is the only solution.
    You basically repeated what was said in the previous post, with less insight as to why.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. YUZU now loads a handful of commercial Nintendo Switch Games
    By wraggster in forum DCEmu Homebrew, Emulation, Hacking and Development Forum
    Replies: 0
    Last Post: May 7th, 2018, 20:11
  2. Ryujinx Git (2018/03/13) Nintendo Switch Emulator for Windows
    By wraggster in forum DCEmu Homebrew, Emulation, Hacking and Development Forum
    Replies: 0
    Last Post: March 14th, 2018, 10:03
  3. Banned PSN player sues Nintendo and Microsoft
    By wraggster in forum Off Topic Forum
    Replies: 0
    Last Post: November 21st, 2009, 16:18
  4. Nintendo DS Site Opinions logos etc needed
    By wraggster in forum Art/Design Forum
    Replies: 11
    Last Post: August 23rd, 2004, 07:36
  5. Logo Request for new Nintendo DS site
    By wraggster in forum Art/Design Forum
    Replies: 11
    Last Post: July 31st, 2004, 06:24

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •