Vita3K Git (2018/08/22) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Vita3K Git Changelog:
* gxm: Alloc uniform ring-buffer memory in sceGxmDraw, not reserve funcs
* renderer: Match replaced char in struct field vertex inputs with emitted
* shadergen: Emit fragment program inputs
* gxm: Parse frargment program inputs
* shadergen: Declare input/output interface of entry point
* shadergen: Keep track of interface vars and uniforms
* shadergen: Change vertex program output component counts & names
* shadergen: Only set execution mode on fragment shaders
* renderer: Debug code for logging active/used shaders
* gxm: Check for optional arguments in sceGxmBeginScene
* renderer: Uniform debug code
* gxm: Refactor texture-related code
* gxm: Rename GxmState field to match style guide
* Merge pull request #308 from petmac/bug/uniforms
* SceGxm: Take resource index into account when computing write offset
* SceGxm: Fix typo/copy and paste bug

http://www.emucr.com/2018/08/vita3k-git-20180822.html