[*]By rsn8887[*]Overview:
This is my Switch port of Julius, a Caesar III re-implementation, based on devnoname120's Vita port.

Julius is an open source re-implementation of Caesar III.

Download: https://github.com/rsn8887/julius/releases/latest

Support me on Patreon: https://www.patreon.com/rsn8887

The aim of this project is to create an open-source version of Caesar 3, with the same logic as the original, but with some UI enhancements, that is able to be played on multiple platforms. The same logic means that the saved games are 100% compatible, and any gameplay bugs present in the original Caesar 3 game will also be present in Julius.
  • UI enhancements include:
    - Support for widescreen resolutions
    - Windowed mode support for 32-bit desktops

    Julius requires the original assets (graphics, sounds, etc) from Caesar 3 to run.

    Thanks
    ======
    Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR.

    Thanks to the many developers of the game, such as Bianca van Schaik, crudelius, and all the others who were involved in creating this game.

    Thanks to @devnoname120 for porting the game to the Vita.

    Installation Instructions
    =====
    - Extract the contents of julius_switch.zip into the `switch` folder on your SD card, so that you have a folder `switch/julius` with `julius.nro` inside.

    - Copy all the files from a Caesar 3 install into the `switch/julius` folder on you SD card, so that you have the file `c3.eng` and more in your folder, in addition to `julius.nro`. Caesar 3 can be purchased from gog.com for example.

    Switch-exclusive Features
    =====
    - USB mouse and keyboard support
    - Left analog stick mouse control
    - Right analog stick map scrolling
    - Touchpad-style mouse controls with click gestures (short single tap for left click etc.)
    - On-Screen keyboard via plus-key, useful to enter player name

    Controls
    =====
    Left analog stick = move the mouse pointer
    Right analog stick or dpad up/down/left/right = Move the map.
    R / A = left mouse button
    L / B = right mouse button
    X = Simulate `Pg. Up` keypress
    Y = Simulate `Pg. Down` keypress
    Plus = Bring up on-screen keyboard, useful to enter player name etc.

    Touch controls
    ======
    Note: for multi-touch gestures, the fingers have to be far enough apart from each other, so that the Switch will not erroneously recognize them as a single finger. Otherwise the pointer will jump around.

    Single short tap = left mouse click
    Single short tap while holding a second finger down = right mouse click
    Single finger drag = move the mouse pointer, how far the pointer moves in response to finger motion depends on the Mouse Speed setting
    Dual finger drag = drag'n'drop (left mouse button is held down)
    Three finger drag = drag'n'drop (right mouse button is held down)

    Build Instructions
    =====
    ````
    cmake -DSWITCH_BUILD=ON -DCMAKE_RELEASE_TYPE=Release
    make julius_switch.zip -j12
    ````

    Changelog
    =====
    v1.01

    - First release on Switch

    via https://gbatemp.net/threads/julius-c...switch.531651/