The classic MS-DOS shooter by Ken Silverman finally running native on a portable platform! This is based off the enhanced SDL port for Windows and Linux with enhanced textures and 60fps rendering.
Includes the complete game and uses Adlib emulation for the music. If there are any bugs or feedback then please let me know. The game is also in the Homebrew AppStore.

Known bugs:

Highscore and game saves can't get a keyboard input for name entry so they default to the name Ken or use the Switch account name if you are signed in. If there's an available on-screen keyboard for this part then let me know!
Replacing the data files with the files from Ken's Labyrinth 1.0, the game loads fine but none of the controls work


Change log:

3.2.2: 2019-04-02
* USB keyboard and mouse support for Nintendo Switch

3.2.1: 2019-03-03
* Anisotropic filtering now supported on Switch

3.2.0: 2019-12-18
* New audio device selectable in the setup menu: Adlib random instruments. This will play
the music tracks with randomly selected instruments. If you don't like the instrument settings
you can select it again and it will load a different random set.
* Changing audio settings now no longer requires you to quit the game. All changes are immediate
* Switch - Now dynamically switches to 1080p from 720p when connecting to the dock and vice versa.
The setup menu will also reflect the current mode.

https://github.com/sacredbanana/lab3d-sdl

https://www.nintendomax.com/viewtopi...7fc9f76224c13c