Oculus VR wants to buck an industry trend and keep preservation of software in mind, despite the technological progress of its hardware.
During his keynote at Oculus Connect, CTO John Carmack addressed the issue of software preservation, which has not always been a high priority for companies creating new platforms.
"I do care about preservation and archiving," Carmack said, as quoted by Gamasutra. "I'd like us to be more like Microsoft than Apple in this regard, where every program I ever wrote for iOS is lost to the ages now since Apple disabled 32-bit support.
"I don't want that to happen to the earliest VR apps. I want it to be possible to have a retro VR scene 20 years from now with people going and trying the first consumer mobile VR apps."

https://www.gamesindustry.biz/articl...e-preservation