SSF PreviewVer R10 is released. SSF is a Sega Saturn emulator for Windows systems using DirectX 9.0b. The current version claims near-complete implementation of the Sega Saturn hardware (not counting emulation bugs), and can emulate the Saturn based Sega Titan Video arcade hardware too. As with most emulators, CDs or disc images are not included and have to be owned separately. The BIOS is also not included; as of 0.07 Beta R3, games run without the BIOS however. The usage of BIOS files is optional but recommended for better compatibility, and needed for tasks such as management of the contents of the internal memory of the Sega Saturn, or setting the system clock.

SSF Changelog:
After all default is left as DirectInput
Because there is a controller setting in the setting file for each game ...

Fixed a bug that falls when DSP Dynamic Recompile is turned off

PCM resampling default changed to fixed point
Also removed from optional items
It will remain the same unless you create a new SSF.ini or edit it with a text editor
Note that if the resampling process is changed, the previous state save data cannot be used.

Compatible with XInput
There is an item in the Program1 tab of Option
By default, DirectInput is used
Try using XInput for pads that are suspicious with DirectInput

Please note that if you redefine the controller without restarting after changing Use XInput, it will not be reflected
Since it is decided whether to use DirectInput or XInput at startup, it will not be set correctly unless it is restarted

There is no particular change in the Android version (maybe)

https://twitter.com/fessx

http://www.emucr.com/2019/11/ssf-previewver-r10.html