Redream v1.5.0 is released. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

Redream Changelog:
Added
Disc swap support.
Redump BIN/CUE support.
Widescreen hack support.
Codebreaker cheat support.
Raspberry Pi 4 support.
HLE BIOS font support.
Exclusive fullscreen support.
High DPI support on Windows and Mac.
Nintendo Switch controller support.
PowerVR trilinear filtering support.
PowerVR secondary accumulation buffer support.
PowerVR parameter selection modifier volume support.
Register aliasing support to improve ARM32 register allocations.

Changed
Numerous CPU and GPU performance improvements as a result of the Pi bringup.
Removed GL_ARB_fragment_shader_interlock dependency for per-pixel sorting.
Ignore removable media drives on Windows which have no disk in them.
Librray scanning responsiveness improved for large libraries.
Library scanning is now limited to a single worker thread.
Filter out noisy axes when catching key binds.

Fixed
Major HLE BIOS refactor, fixed all known incompatibilities.
Refactored renderer to support rendering shadows before fog.
Video output only filling half the screen in some PAL games.
Video output flickering over component in some PAL games.
Codebreaker main menu not rendering.
Langrisser Millenium main menu not rendering.
NFL 2K/2K2 field textures not blending correctly.
NFL Blitz 2001 shadows not blending correctly.
NHL 2K2 ice appearing black.
Real Sound framebuffer vertical bands.
World Series Baseball 2K2 blurry textures.
V-Rally 2 main menu flickering.
Numerous AICA stream fixes.
Missing CDDA music in a few games.
Decoding of ADPCM audio to be bit-perfect.
Sega Bass Fishing audio going off the rails.
Capcom Fighting Collection hanging on boot.
Fast Striker crashing at the end of level 1.
Gundam Side Story crashing during third mission.
Tech Romancer crashing after a few rounds.
Library scanning not working with exFAT drives.


https://redream.io/

http://www.emucr.com/2020/02/redream-v150.html