Rinnegatamante has already released updates to two homebrew game ports that make use of VitaGL which are:

  • vitaHexen II 2.3 – a homebrew port of Hexen II; the update brings along:
    • Obviously, this includes a major performance boost thanks to the vitaGL fix described above and some ARM NEON instruction usage imporvements
    • Support for Anaglyph 3D (red & cyan)
    • Support for custom crosshairs
    • The game will now crash less as FPU exception traps have been disabled
    • The vitaHexen II version will now be shown on the main menu

http://vitadb.rinnegatamante.it/#/info/196

http://wololo.net/2020/03/27/psvita-...er-0-7-releas/