If you’ve ever dabbled in emulation, you’ve probably heard of RetroArch at least once as it’s a front-end that allows you to manage & run dozens of emulators and game engines using so-called cores. Other than simply being a convenient way to play games from multiple retro systems, it also comes with a whole slew of features including support for screen filters, a runahead feature to reduce input latency, a common UI for all cores, the ability to create game playlists and many more. However, its high popularity is probably a result of its availability on many hacked consoles such as the PSVita, Switch, PlayStation 3, PlayStation 4 (currently unofficial), Wii (U), 3DS not to mention support for Windows [back to Windows 95], macOS and Linux!
Now, RetroArch 1.8.5 has been released and this relatively minor update brings along:

  • The default menu driver (i.e. user interface) has been changed to Ozone from XMB which provides a Switch-esque UIRetroArch 1.8.5 running on Windows 7 with the brand-new ‘Nord’ theme. This release is slim on RA-wide features but it comes with a good deal of core updates which will be described in a later report!

    • Lakka, a Linux distribution built primarily to run RetroArch, will still ship with XMB as default

  • Ozone has received some improvements including:
    • Elements are now scaled as per DPI
    • It’s now possible to configure scaling manually
    • Widgets/Notifications are now scaled appropriately
    • Two new themes, namely Nord & Gruvbox Dark have been added
    • Some minor quality-of-life (QoL) changes have been performed

  • Various new cores have been added and some were updated especially on older consoles; these will be detailed in an upcoming cores progress report. Among these, we find:

  • You may grab RetroArch 1.8.5 from this link by selecting the platform of your choice. You may support RetroArch’s development on Patreon or GitHub.