Between the effects of COVID-19, post-holiday lulls, and the continued waning console cycle, it was a quiet Q3 for Microsoft's gaming segment.
Today, the company reported its quarterly financial results for the period ending March 31, 2020, stating that gaming revenue was down 1% year-over-year and Xbox content and services revenue up 2%.
Microsoft noted that the slight rise in Xbox content and services revenue was attributable to more people sheltering in place due to COVID-19, but was partially offset by "a high prior year comparable primarily from a third-party title" -- a line that's been used in the last several prior quarterly reports.
For the More Personal Computing business segment, which includes Xbox and gaming as well as Windows OEM, Surface, and search advertising, revenue reached $11 billion -- up 3% year-over-year.
This is within the company's projections of between $10.75 billion and $11.15 billion for the segment this quarter, even though Microsoft said in late February it expected to miss argets.
Operating income for the segment was at $3.63 billion, up 15% year-over-year.
Revenue for the company as a whole reached $35 billion, up 15% year-over-year, with Microsoft reporting that COVID-19 had a minimal net impact on the company as a whole.