If there was a single unifying message to the hour of densely packed game announcements and footage that Sony used to make its first real pitch to consumers for PlayStation 5, it was a simple one: If you like PlayStation 4, you're going to love this.
It wasn't just that the huge line-up of games included sequels to major PS4-era hits like Spider-Man, Horizon: Zero Dawn and Resident Evil 7; the whole approach to software and the handling of the reveal event itself shows a huge emphasis on continuity. Sony wants the world to know about its new console, of course, but it's also very keen for you to know what isn't changing -- that the software strategy it's pursued with such success in the past decade is going to carry over smoothly onto the next-gen platform.
Sony wants the world to know about its new console, but it's also very keen for you to know what isn't changing
There's a tricky balancing act at work here, in fact, and it's interesting to see just how differently Sony and Microsoft are each choosing to approach the challenge. Microsoft's focus thus far has been intensely hardware-led, and while that balance is now shifting over towards software somewhat, almost everything we've seen thus far of the Xbox Series X has been about the performance, functionality and design of the hardware. Microsoft wants you to know what its new machine can do.

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