Video games were the sole bright spot for Sega in Q1, as the COVID-19 pandemic undermined every other aspect of its business.
In the three months ending June 20, 2020, the Japanese firm sold around 13 million units of video game software -- an increase of 100% over the same quarter last year, entirely driven by locked down consumers.
The key performers were Creative Assembly's Total War: Shogun 2 and Total War: Rome 2, which sold a combined 1.9 million units during the quarter. Persona 4: The Golden and Persona 5: Royal sold a combined 1.2 million units.
This contributed to the solid performance of Sega's Entertainment Contents division, which recorded a 15% decline in revenue to 45.1 billion ($427 million), but a 68% increase in operating profit to 8.2 billion ($77.6 million).
The division would have performed even better were video games not grouped alongside amusement machines, which rely on public spaces like arcades to make money.
While Sega noted arcades in key markets had started to open by the end of the quarter, "like-for-like sales" were 27.4% of the level achieved in Q1 last year.

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