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News/release from Keda


Here I leave with you with a game-jet I've done. Basically it is exploiting sprites with the stylus as quickly as possible. There is an error that I still have not managed to fix, and that if exploitation is the first sprite when there are still other sprites, creates graphics and operational failures ... If someone wants to keep an eye on source, is very dirty and very Guarro, because I used this Homebrew barely functions

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