Eke-eke has released a new version of the Master System/Game Gear Emulator for Wii and Gamecube

This is a port of Charles MacDonald's SMS Plus emulator, based on Softdev's last release, with some compatibility fixes and additional features. Download the latest version and execute smplus.dol on your Gamecube or Wii with your prefered method and then load a rom from ISO9660 DVD or from SDCARD. If you use SDCARD, roms must be placed in the previously created directory /smsplus/roms. Savestates need a /smplus/saves/ directory.

Read smsplus.txt for detailled options and full credits.

KNOWN ISSUE: expansion controllers (Nunchuk or Classic) are sometime not detected upon initialization. To solve that, simply deconnect and reconnect it from the wiimote.






[FEATURES]

accurate Sega Master System & Game Gear Emulation with sound
FM unit emulation (Japanese Master System)
2 Players support
Savestate support (compressed, saved on MCARD and SDCARD)
Load a game from SDCARD or DVD (4.7GB support for Wii users)
SMS BIOS support
3D glasses faking
Light Phaser & Paddle emulation
internal Game Database for automatic configuration
Zipped rom support (.zip only)
Original NTSC & PAL progressive rendering modes (240p/288p) support
Interlaced (576i/480i) & Progressive (480p) TV mode support
Wiimote, Nunchuk & Classic Controller support (WII mode only)
full Overscan area (horizontal & vertical colored borders) emulation
[HISTORY]

Please read history.txt for a complete changelog.

Quote:
15/07/2008:
-----------
[SMS, GG]
- added an option to disable original Sprite Limit emulation (reduce sprite flickering)
- added an option to display the hidden parts of the original Game Gear LCD screen
- added Laser Ghost in "Light Phaser" game database
- fixed a bug which prevented "normal" games displaying correctly after loading a 3D game

[NGC/Wii]
- added automatic alphabetical filesorting (Marty Disibio)
- fixed Wii/Gamecube RESET button handler (softreset)
- added support for horizontal wiimote handling in Menu (activated when wiimote is not pointed towards the screen)
- added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals
- keys mapping are now saved in config file
- when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
- "Soft-Reset" key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad
- fixed "stretch" mode being canceled after loading a new game
- fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)

Download and Give feedback Via Comments