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Thread: Eboot Loader v0.8 for PSP v2.0 Firmware

                  
   
  1. #1
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    Thumbs up Eboot Loader v0.8 for PSP v2.0 Firmware

    Fanjita has released a new version of the excellent Eboot Loader (Homebrew and Emulation Boot Loader) for the PSP Firmware 2.0 users, heres whats new in this latest release:

    v0.8 : Usability, compatibility
    - Added capability to reboot the PSP without holding the power button.
    During any EBOOT, just hold Left Trigger, Right Trigger and START
    buttons for 1 second to exit the loader and reboot back to the PSP
    menu.
    - Separated menu binary from loader binary, to allow custom menu creation.
    Included custom menu by Calum.
    - Added kernel-mode override facility - allows the loader to attempt
    to load apps marked as kernel-mode, that don't really require
    kernel access. This doesn't enable a huge number of apps, but it
    does enable a few - e.g. ScummVM 0.5, PSPChess, Nethack. Expect more
    progress in the future.
    - Relax requirement to resolve all NIDs. Now you can choose to ignore
    failed NIDs in the hope that they aren't required.
    - Improved USER_LUA stability (by incorporating the 0.7 USER_LUA patch)
    - Added PowerTick() call to prevent display dimming during play
    - Skip calling .init code by default
    - Allow easier co-existence of multiple loader versions.
    - Improve memory and thread manager semaphoring.
    - Added all remaining VSH-mode NIDs, thanks to Vampyre's work.
    - Moved working EBOOT list to new web-page.
    - Filled in some missing opcodes from the disassembler
    - Added syscall dereferencing to disassembler
    - Added hook to sceKernelCreateThread, to improve thread monitoring
    - Reduced screen spam during loading, by moving it to debug-only build
    - Attempt to load more of the ELF sections into RAM if appropriate
    - Retired hokey malloc implementation during file load, use proper
    memory blocks now.

    Heres a list of newly working homebrew etc with this release:

    New Working applications in this release:
    - PSP Chess
    - Nethack
    - ScummVM PSP Beta5
    - ODE Test
    - Sudoku 1.0
    - C64 PSP 0.2
    - Ikuzo
    - PSPGenesis 0.18c
    - Germ-PSP 4k Intro
    - PCE for PSP 0.7
    - DOOM screen offset now fixed

    Download Now via the comments.

    Excellent work Fanjita

  2. #2
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    thankyou soo much this is great!!

  3. #3
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    Hmm, it just hangs 90% of the time when I pick the image in the Photo menu. It has booted a couple of times though, when I try and load things off the shiny new menu it just says 'Loading', sits there and then switches the machine off I could get 0.7 to work just fine, I might have to go back to that which is a shame!

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    PCEP v0.7 doesn't seem to load/work.

  5. #5

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    psp genesis works and so does neocd0.1 but snes TYL0.1 does not so i've been fiddling round with my settings and using a combo of 0.7 & 0.8 i can use all the best emus without any problems
    great work fanjita though you are doing what nobody else seems be able to do and thats get homebrew working on 2.0
    now if only we could get a 333mhz clock speed for playing official umds on 2.0

  6. #6
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    There's a patch available for some of the hang problems. Here. Just replace your L_08.BIN file with this one.
    Using firmware v2.00-v2.80? Open up a whole world of homebrew here
    The PSP Homebrew Database needs YOU!
    Don't let your ISP get away with illegal wiretaps. Stop Phorm Now!


  7. #7

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    Absolutely awesome!!! Love the new menu, the exit, the fact that PSP Genesis and SNES9xTYL 0.1 work (with the patch) and also NesterJ and SCUMMVM. The only thing that I use is now broken is RIN whichever loader version (0.3, 0.7 or 0.8) I try.

    Any ideas for RIN?

    cheers

    Kevin

  8. #8
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    Quote Originally Posted by ukkevinl
    Absolutely awesome!!! Love the new menu, the exit, the fact that PSP Genesis and SNES9xTYL 0.1 work (with the patch) and also NesterJ and SCUMMVM. The only thing that I use is now broken is RIN whichever loader version (0.3, 0.7 or 0.8) I try.

    Any ideas for RIN?

    cheers

    Kevin
    try another version of rin, it works for me on 0.7 and 0.8!

  9. #9

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    Quote Originally Posted by joesnose
    try another version of rin, it works for me on 0.7 and 0.8!
    Hi,

    Thanks for the reply

    Before installing the 0.8 loader I was using 1.32 with 0.7 loader and had no problems. Which version do you think I should try next?

    cheers

    Kevin

  10. #10

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    Yeah RIN is funny for me, sometimes it works and sometimes it doesn't.

    AWESOME WORK Fanjita!!!

    Was hoping the DOOM offset would be fixed soon

    Now with PSP Genesis (and the latest ScummVM) working I have almost no reason at all to even want to go back to 1.5.

    You rule dude!!!!

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