Nintendo has let a few slip new details on its jaw-dropping new Zelda title for GameCube, as well as speaking about the importance of the massive series in the design and development of Nintendo DS.[br]Nintendo producer Eiji Aonuma, who says he's "two-hundred percent involved" in the development of the new Legend of Zelda on GameCube, has reportedly recently been interviewed by French publication Liberation. Although reluctant to talk about the title at any length Aonuma did have a couple of interesting nuggets to divulge.[br][br]"The next episode in the Zelda series for GameCube is already coming, but I can't say absolutely anything about it," Aonuma is said to have explained, before actually going on to reveal that the game "follows chronologically after the Wind Waker" and is currently pencilled in for a 2005-end release in Japan.[br][br]Not earth-shattering info perhaps, but certainly interesting. The new GameCube Zelda game's visual style was also touched on: "I can reveal one lone secret: it'll be very, very beautiful," Aonuma told Liberation. Having been bowled over by the screenshots released so far, we'd have to agree.[br]Aonuma then went on to talk about the influence of the Zelda series on the development of Nintendo DS, possibly dropping hints about what we can expect to see in the inevitable DS Zelda title.[br][br]"In fact, know that our ideas for Four Swords have greatly contributed to the concept behind the DS," he said, adding that: "The gameplay ideas we came up with for Four Swords [on GBA] provided examples on what kind of games would be possible on the Nintendo DS and what kind of advantages the double-screen would enable. [br][br]"It was all theoretical, but today we realize it's a pity - a real shame - that we haven't created a demonstration of a real, great Zelda game for DS." [br][br]Perhaps we'll see that demonstration as this year's E3.