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Thread: Snes9xGX v005 -Snes Emulator for the Nintendo Gamecube and Nintendo Wii

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Rev Snes9xGX v005 -Snes Emulator for the Nintendo Gamecube and Nintendo Wii

    michniewski has updated the Snes Emulator for the Nintendo Gamecube and Nintendo Wii, heres the details:

    A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.

    Features
    Based on Snes9x 1.5 - superior ROM compatibility
    Wiimote, Nunchuk, Classic, and Gamecube controller support
    SNES Superscope, Mouse, Justifier support
    Cheat support
    Auto Load/Save Game Snapshots and SRAM
    Custom controller configurations
    SD, USB, DVD, SMB, GC Memory Card, and Zip support
    Autodetect PAL/NTSC
    16:9 widescreen support
    Open Source!

    [What's New 005]

    michniewski
    - added: Superscope/mouse/justifier support, with Wii remote
    - added: 3 render modes - Original, Filtered, Unfiltered
    - added: widescreen compensation option
    - added: DVD support on the Wii
    - changed: zoom - limited range, added reset zoom option

    Tantric
    - added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
    - added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
    .CHT file name must match file name of ROM
    - added: load/save preference selector. ROM, SRAM, Freeze, and preferences
    are saved/loaded according to these
    - added: preliminary Windows file share loading/saving (SMB) support on Wii:
    You can input your network settings into snes9xGX.xml, or edit
    s9xconfig.cpp from the source code and compile.
    - added: 'Auto' settings for save/load - attempts to automatically determine
    your load/save device(s) - SD, USB, Memory Card, DVD, SMB
    - added: ROM Information page
    - added: Game Menu - all game-specific options are here now:
    SRAM save/load, Snapshot save/load, game reload, etc
    - added: Credits page
    - fixed: sd gecko works now
    - fixed: full USB support
    - changed: menu structure
    - changed: preferences are now loaded and saved in XML format. You can open
    snes9xGX.xml edit all settings, including some not available within
    the program
    - changed: if Home button is pressed when a game is running, Game Menu pops up
    - changed: if preferences can't be loaded at the start and/or are reset,
    preferences menu pops up - remove to save your preferences!
    - changed: SRAM load - game reloaded automatically after loading SRAM

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Newbie
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    Default

    cool!

    this is my favourite project!!!

    thanks to authors for the hard work

  3. #3

    Default

    A lot of thanks!! ^^

    How I burn it for Gamecube??
    On a mini-DVD??

    Sorry for my english but I'm spanish u_u

  4. #4

    Default

    wraggster

    Could you please explain a little more about how the cheat menu works? I can't even find it...and I'm lookin' to add game genie cheats.

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