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Thread: File format used by Cobra 2.1

                  
   
  1. #1

    Default File format used by Cobra 2.1

    Hello!

    In Cobra version 2.1 there is some nice tools included (PC side).
    In the XtremeFinder folder there is a file called 'b.dol' wich is NOT a .dol executable!
    So, i was wondering if someone here knows what file type that is and how to dissasemble (decrypt?) it?

    Yes, i Do know how to disassemble stuff, but if i try it with that file, i get weird and meaningless results..

    The reason i wonder is because i want to create my own "RealTimeStateSave" wich also includes ARAM dumping & stuff.
    And maybe a 'hook' that fakes a gc mem card and writes it back to the pc instead.

    i've successfully reversed that app back to C code and got it to work as it should.
    However, embedded to that app is a byte array of the same file format as the file in the XtremeFinder folder.

    So i'm stuck. i need to know what file type that is, so i can create my own and inject to the GC.

    No, i can't just create a .dol instead, since they work in a different way..

    Sorry if my english is hard to understand.
    English is not my 1st language.

  2. #2

    Default

    Ok then..
    Does anybody know how i can get in touch with the author of that program?
    Mentalcube or whatever he's called (or is that a group name? i'm confused..)
    Maybe i can request the sources from him if he's a nice guy..

    Thanks

  3. #3

    Default

    Nevermind..
    I've created a GUI version wich has the option to compress the files, save registers and save framebuffer.
    It's also backwards compatible with the original.
    i've also reversed the ViperUSB.dll back to C code. Result = 4 kb dll file, uncompressed!
    That will also make it possible to port to linux.

    I Don't like the silence here...

    Well then, bye..

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