Updated release from wplaat

A new version of RedSquare is released with the following changes:

08/02/2009 Version 0.90
- Added player initials setting screen.
- Added load/save game setting to sdcard.
- Improve Local and Global highscore screen.
- Improve third intro screen.
- Increase http receive buffer size to 8196 bytes.
- Use only one unique cookie number during the game.
- High score is send to web service if score is better then 40 seconds.
- Bug fix: menu screen graphical error solved.
- Build game with libogc 1.7.1 and devkitPPC r16 compiler.

RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly! Special thanks to my family for their support during the development of this game.

Key Features:

2D gameboard with special graphical effects.
Game player score is shared on internet.
Easy menu system.
WiiMote IR device support
10 background music tracks
Several sound effects

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