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Thread: Screen resolutions

                  
   
  1. #1

    Default Screen resolutions

    Is it possible to set a 800x600 resolution on the Dreamcast, as I'm developing an RTS game for Windows and Linux, and am going to port it over to Dreamcast, and I would like to use 800x600 for it, consider this is a 2D game,

  2. #2
    Won Hung Lo wraggster's Avatar
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    Default Re: Screen resolutions

    i dont think so

  3. #3
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    Default Re: Screen resolutions

    KOS supports 800x600 yes but it will only be playable for VGA adapter users. Which I am so let the porting begin

  4. #4

    Default Re: Screen resolutions

    Hallehjuhah, the other people wont get annoyed with me for using a 640x480 for the pc version, okay, so with is there a port of SDL i can use with KOS, or do i will i have to recode graphics engine thingy, my RTS on pc will be written in Dev-C++ with SDL, so sweet 800x600 on DC cool, it'll use the keyboard and mouse on DC, and i'll try to make controller support with the analog thumbad, it wouldn't be too hard to do.

  5. #5
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    Default Re: Screen resolutions

    Well your gonna need to use KOS and yes there SDL support for KOS but everyone is switching over to PVR rendering these days it seems. I think SDL is a bit slow but I'm not sure how much slower.

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    Default Re: Screen resolutions

    SDL on the DC does not support 800x600. On the Dreamcast the actual resolution is 800x608 (or is it 808x600?) and only newer versions of KOS support it (1.1.x dont) and SDL only functions with the older versions of KOS (that i know of...).

    I would suggest having it be scaleable resolution. Although this means a bit more work, it ends up a nicer finished product.
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  7. #7
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    Default Re: Screen resolutions

    Or just not use SDL for the DC port. I mean wouldnt it be easier to worry about the PC version and then just change the renedering to PVR later for DC?

  8. #8

    Default Re: Screen resolutions

    [quote author=quzar link=board=homebrew;num=1093551478;start=0#5 date=08/26/04 at 18:36:19]SDL on the DC does not support 800x600. On the Dreamcast the actual resolution is 800x608 (or is it 808x600?) and only newer versions of KOS support it (1.1.x dont) and SDL only functions with the older versions of KOS (that i know of...).[/quote]SDL works with the latest build of KOS-SVN 1.3.x that I have. Every SDL release I've made was compiled with it. The addon directory structure has changed - but even the SDL addons such as SDL_mixer and SDL_image work if the directory change is adapted accordingly.

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    Default Re: Screen resolutions

    awsome. when im totally finished with WW ill see about upgrading then. I have only used 1.1.9 though. Are newer versions faster or just more featureful/stable?
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  10. #10
    Won Hung Lo wraggster's Avatar
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    Default Re: Screen resolutions

    have you any details on this RTS game

    im a massive rts fan

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