Page 4 of 5 FirstFirst 12345 LastLast
Results 31 to 40 of 43

Thread: DaedalusX64 Beta 2 - Nintendo 64 Emulator for PSP

                  
   
  1. #31
    DCEmu Newbie
    Join Date
    Jan 2009
    Posts
    5
    Rep Power
    0

    Default

    OK some one needs to make an emulater that plays paper mario or some one needs to give me a link to one that will play it or a rom that will work cause thats the only game i want to play! You can send it to my email [email protected] and put as subject Paper mario

  2. #32

    Default

    Right! Everybody stop what they're doing, imsonic wants to play a specific game!

    :P

  3. #33
    DCEmu Newbie
    Join Date
    Apr 2009
    Posts
    1
    Rep Power
    0

    Default

    how can i play mario64 on psp

  4. #34

    Default

    By using an emulator

  5. #35
    DCEmu Newbie
    Join Date
    Jan 2009
    Posts
    5
    Rep Power
    0

    Default

    ya its funny how people can sit here that know how to make emulaters and just talk about it insted of making one that works. Its sooo muck easyer to emulate a ps1 then a n64

  6. #36
    DCEmu Newbie
    Join Date
    Jan 2009
    Posts
    5
    Rep Power
    0

    Default

    And yes everyone should stop what there doing just for me And others that like to play N64 insted of playing games in slowmoshin and without sound

  7. #37
    DCEmu Newbie
    Join Date
    Apr 2006
    Posts
    40
    Rep Power
    0

    Default

    I can confirm that this emulator is not compatable with firmware 3.71 m33, i had to update in order to get it to work.

    @ imsonic, the devs have stated that they arent working on specific rom optimizations, but general optimizations to the emu to increase general rom playability, yes many games get un-playable framerate, but because this is a HUGE task (coding wise) we wont see every game playable for a while, just be patient.
    Last edited by stanfy86; April 20th, 2009 at 23:00.

  8. #38
    DCEmu Newbie
    Join Date
    Jan 2009
    Posts
    5
    Rep Power
    0

    Default

    i know that but whats funny is making an emulater of ps1 is easyer and you can play almost any game with sound and without lag but the n64 emulater cant play much games and the ones they do dont realy play sound and or lags with or without lag.

  9. #39
    DCEmu Coder
    Join Date
    Oct 2008
    Posts
    17
    Rep Power
    0

    Default

    Stadium 2 is well "mostly playable". There is an issue with the gym leader castle, but the game is playable for the most part. Also, Salvy recently fixed a bunch of the graphics in the game as well.

    Edit: Sorry, that was a response to an earlier post. The PS1 emulator is made by Sony. So, if you would just ask Nintendo for the source code to the N64 firmware and a complete API for it and we'll finish fixing things up right away just for you. Secondly, the N64 is harder to emulate do to the N64's hardware vs. the PS1's hardware.
    Last edited by Kreationz; April 23rd, 2009 at 10:23. Reason: Resonse to stupid comment.

  10. #40
    DCEmu Coder
    Join Date
    Oct 2008
    Posts
    17
    Rep Power
    0

    Default

    Quote Originally Posted by Epedemical View Post
    Figures. Although it seems like if possible they should make it so that daedalus will clear the ram after quitting a rom so no one runs into this problem, as it gets annoying quickly.



    Yeah, I had to upgrade my PSP from CFW 3.71 to CFW 5.00 to get this to work as well.
    This issue on the Phat has been resolved. The old code got broke when Howard0su added the code to fully load ROMs up to 12Mb into the Slim's memory. I fixed the bug for the Phat and now it loads up to 16Mb ROM's fully into the Slim's memory. (Which is strangely the largest ROM buffer it will handle at the moment...) Now it Phat compatible and a tiny bit faster on the Slim.

    BTW, this change along with some graphical updates and some other changes have been released at the SourceForge site as Beta 2 Update. It was Alpha Rev 333. We're at 337 currently with a few more graphical fixes F-Zero being one of them, but the (U) version of the ROM doesn't work. lnglish users should use the (E) version.

    Final Note: Default settings should work for most games now. Loop Optimization and Double Display have been removed due to bugs in them.
    Last edited by Kreationz; April 23rd, 2009 at 10:32. Reason: Final Note

Page 4 of 5 FirstFirst 12345 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. DCEmu Asks - Nintendo NES / Famicom a History & Whats the greatest NES Game Ever ?
    By wraggster in forum Retro Homebrew, Hosted Releases & Console News Forum
    Replies: 61
    Last Post: August 9th, 2010, 10:38
  2. iPhone to Rival Nintendo DS, Sony PSP
    By wraggster in forum Nintendo News Forum
    Replies: 19
    Last Post: March 28th, 2008, 20:14
  3. iPhone 2.0 SDK: Video Games to Rival Nintendo DS, Sony PSP
    By wraggster in forum The Apple iPhone, Android & Mobile Phone News Forum
    Replies: 2
    Last Post: March 28th, 2008, 05:12
  4. The Game Is On As Nintendo Wi-Fi Storms The Globe
    By wraggster in forum Nintendo News Forum
    Replies: 0
    Last Post: February 9th, 2006, 19:01
  5. Nintendo Revolution: The Last Stand?
    By wraggster in forum Nintendo News Forum
    Replies: 6
    Last Post: July 31st, 2005, 01:34

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •