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Thread: Port of a Flashback for the DS

                  
   
  1. #1
    DCEmu Coder GPF's Avatar
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    Default Port of a Flashback for the DS

    REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. Original version by Gregory Montoir, [email protected] - http://membres.lycos.fr/cyxdown/reminiscence/



    Copy the original dos files into the romdisk/Data directory and run the createromdisk.bat which will create the romdiskfs and append it to the end of the nds and ds.gba binaries

    If you are having problems running the .bat file it might be a dependancy issue for genromfs.exe thats in the release. here is another link to a different version of genromfs.exe and a link to the cygwin1.dll if you need it.

    http://www.feetoffury.com/files/genromfs-cygwin.zip and http://www.dll-files.com/dllindex/pop.php?cygwin1

    has been tested on the superdisk and m3, dont think it is compatible with the gbamp though, I still need one for testing if anyone has one to send me or would like to purchase one for me

    Enjoy,
    Troy Davis(GPF)
    http://gpf.dcemu.co.uk/REminiscenceDS.shtml

  2. #2
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    Default Can't create romdisk.img

    Hi GPF, i've just try Reminescence Ds but i can't succed to create te romdisk.img. I've put all the file in romdisk/data and launch create romdisk but nothing the final files only contains your code and no rom. Have you a trick to make it run (i try it on many machine).

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    DCEmu Coder GPF's Avatar
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    probably need an updated version of genromfs.exe, check this post on gbadev.org.

    here is another link to a different version of genromfs.exe and a link to the cygwin1.dll if you need it.

    http://www.feetoffury.com/files/genromfs-cygwin.zip and http://www.dll-files.com/dllindex/pop.php?cygwin1

    here is the forum topic that brought this to my attention
    http://forum.gbadev.org/viewtopic.php?t=8562

    Troy(GPF)

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    Thx for the answer it works now (on SUpercard CF and with french version) ! I defenitly hope that you'll finish the work so we all can replay this great game on our DS !

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    Very nice! I love this game. Just tried this out last night, and it works incredibly well. Any ETA on sound? Also, are there save states currently on this version? Nice work, and thanks!

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    DCEmu Coder GPF's Avatar
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    no saves or sound yet, since I have no way of testing on hardware it makes it difficult (hint hint wink wink nudge nudge)

    Troy(GPF)

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    I'm still completely willing to donate some $ to get you an M3 or something, but I don't send paper anywhere. If you have a Paypal account, I'll send $20-$30 or so. That's around 1/3 the cost of an M3. One or two more donations besides mine would probably do it. I'd really like to see more progress with this and the C64 emu.

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    In fact, I know a couple of people who'd probably donate for the same cause, (DS owning C64 and old DOS game fans) so between us, you may have enough cash already. We just need an easy way to donate it.

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    DCEmu Regular scrabbus's Avatar
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    Default

    hwy, I dont mind donating at all, in fact I also think that there will be others in this forum who will donate too

  10. #10

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    Hi, I'm havinf a look at the code and compiling, I've got a problem with file: kosstdio.h is one renamed file from Kosfs port? I cant find it.

    Thanks

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