Emergent Game Technologies today announced that they have integrated NVIDIA's PhysX technology with the Gamebryo development platform on Wii. The integration gives Wii developers "an unprecedented level of physics support to make more immersive and interactive titles."

"With our launch of Gamebryo LightSpeed we wanted to create the most flexible, powerful and user friendly environment for game developers possible," said Geoffrey Selzer, CEO, Emergent Game Technologies. "The performance of PhysX is well known and with NVIDIA's commitment to tools, partners and this integration relationship we are offering the industry an unparalleled solution."

"The response we've gotten from the development community since we first began working with Emergent has been incredible," said Roy Taylor, vice president of content relations at NVIDIA. "Our shared approach of creating world class technology that is customized to each platform to obtain the highest level of performance has been very successful. The titles being developed using PhysX and Gamebryo are going to set the benchmarks for achievement in game development."

The PhysX integration for Gamebryo on Wii follows Emergent's recent announcement of Gamebryo LightSpeed, which was designed to help speed up the development process with faster prototyping and iteration, and real-time updates.

http://www.gamedaily.com/articles/ne...amebryo/?biz=1