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Thread: DCemu's PSP Guide Library V2~Last updated Feb11 2011~

                  
   
  1. #21
    PSP User THE_SANE_DUDE's Avatar
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    where do you get the "toolchain"?

  2. #22
    Now with Blast Processing! Kaiser's Avatar
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    Quote Originally Posted by poleeko
    Hi its me again,
    Kaiser can you explain those Bold instructions there a little better please.
    Is that in the explorer or the Cygwin that i do that? Or is it renaming the file?
    I found the Devel folder in the cygiwn but theres nothing in there called default.
    Im a lil confused.....
    You check that off when installing cygwin. Your going to have to reinstall cygwin and check it off when you get to it there.

    Quote Originally Posted by THE_SANE_DUDE
    Thnx for the guides Kaiser, much appreciated, because i'm planning on starting programming for the PSP's, i'll let you know when i finish my first project. Please don't say it's crap, you might scar me for life, i'm still only 12.
    Hey man we here at dcemu support any coding from the simple programs to the complicated emulators and OSS Shells. I'll personally deal with anyone who insults a coders work. Its fine to dislike a program but to insult the author is considered a crime here. Good luck with your coding!

    Quote Originally Posted by poleeko
    where do you get the "toolchain"?
    I fixed the dead links in the first lesson. I also pm'ed you the location. Good luck!

  3. #23
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    Alright ill give it a try, thank you very much

  4. #24
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    Wow thats almost too easy. How did i miss that?
    Thanks alot Kaiser I believe I can get it from here thanks to your help of coarse.
    hehe My freiend is gonna go crazy when I tell him I found the right compilers for eboots. Alright than, ill post if all works well. Thanks for all the help.

  5. #25
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    Yeah i got another problem:
    In the first lesson I got an error in compiling, i think its because it says to include pspkernal.h and pspdebug.h and i cant find them.
    And if its them do i modify the code to say:
    #include "pspkernal.h"
    #include "pspdebug.h"
    Can you type out how the code is supposed to look when its completed
    So we can compare our scripts to the correct one for error correction please

  6. #26
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    hi!
    I just got my psp and i downloaded gta lcs but what do i need to make it work ? Can u also tell me where to put the game files exactly on the memory card ? My psp version is 2.1 . Thanx for your help !

  7. #27
    Now with Blast Processing! Kaiser's Avatar
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    Quote Originally Posted by rastaman
    hi!
    I just got my psp and i downloaded gta lcs but what do i need to make it work ? Can u also tell me where to put the game files exactly on the memory card ? My psp version is 2.1 . Thanx for your help !
    Yeah we can't talk about Illegal ISO's here. Piracy hurts the PSP scene. I'd recommend buying the game.

  8. #28
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    I there a turbo grafx 16 emu?

  9. #29
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    *Is there a turbo grafx 16 emu? sry

  10. #30
    Now with Blast Processing! Kaiser's Avatar
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    If it ain't on the front page for PSP-news then it doesn't exist.

    edit: PC engine emulators should play those games.

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